VanessaE wrote:The aforementioned receivers design has since been finished and merged into git master. Enjoy :-)
rubenwardy wrote:Is there a block that can not be moved by a piston? I need it for my machine
If not then make one
VanessaE wrote:Insulated mesecon wires, actually (Jeija renamed them).
You make them by smelting glue -> fiber and crafting some of that + regular mesecon wires. Or apparently, just placing two mesecon wires side by side in the crafting grid is enough too.
GloopMaster wrote:*cough*Fibers were my idea*cough*
Ancien wrote:I have found a bug : http://i.imgur.com/6CI2o.png
Jeija wrote:Ancien wrote:I have found a bug : http://i.imgur.com/6CI2o.png
Now would you be so kind and tell me when the bug occurs? Normally the pusher should be removed when the piston itself is dug,
Temperest wrote:Jeija wrote:Ancien wrote:I have found a bug : http://i.imgur.com/6CI2o.png
Now would you be so kind and tell me when the bug occurs? Normally the pusher should be removed when the piston itself is dug,
Probably using a piston to push another piston, the dig_node call was recently changed to remove_node in the pushing and pulling code (I don't remember which one it was), for performance reasons, if I recall correctly.
I managed to reproduce this bug. I suggest the dig_node be reinstated. Or that the piston use a different way of detecting digging.
Temperest wrote:[...]Or that the piston use a different way of detecting digging.
off(B) if (!A) on (B); Jeija wrote:Check out the new website for mesecons at mesecons.tk
As (may) see, there are annoying ads on the website. If you know a hoster or If you have a server that hosts my website, I'd be very grateful.
Temperest wrote:rubenwardy wrote:Is there a block that can not be moved by a piston? I need it for my machine
If not then make one
Furnaces, chests, and anything defined in as an mvps_stopper. And would a "please" be so hard? :)
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