mauvebic wrote:Secondly, modding - im disappointed in the way things turned out. Maybe im abit idealistic, but when i think "opensource" and "wtfpl" i assume people are going to want to make things better. Instead people just copy all the useful features, sometimes the entire mod, and no one brings any new features to the table. I don't want to write mods that are only going to be unique for a day or two, and i don't want to contribute when i know what's gonna happen. When i joined this community, we still had the same ideas, but everyone had a wildly different way of implementing them, i dont know how we lost that diversity.
mauvebic wrote:Ive been thinking about it for roughly a week now. And i gotta say, this just ain't fun no more.
Firstly, the game itself - i had 25 FPS with my (6yr old) ati card. Then i upgraded to a new video card, FPS went to 60, and started going back down again with new versions of minetest. Mods like 4seasons that used to run ok now lag the server to no end. The ideas i hadn't done yet have become impossible to implement. (citiesXL 2012 runs better in wine, btw)
Secondly, modding - im disappointed in the way things turned out. Maybe im abit idealistic, but when i think "opensource" and "wtfpl" i assume people are going to want to make things better. Instead people just copy all the useful features, sometimes the entire mod, and no one brings any new features to the table (moving shit around andor changing textures don't count). I don't want to write mods that are only going to be unique for a day or two, and i don't want to contribute when i know what's gonna happen. When i joined this community, we still had the same ideas, but everyone had a wildly different way of implementing them, i dont know how we lost that diversity.
Lastly is the hierarchy of the project itself - which is ironically, nonfree and undemocratic. Everything is centrally controlled, suggestions and concerns are too easily dismissed, and from what i hear and what ive experienced, people are insulted for making them. Just because someone knows C++ doesn't mean they know how to deal with people or build a viable community.
Im not looking for a debate, im just being honest about why this doesn't motivate me anymore. If the game (re)becomes playable and people get creative again, let me know :-)
~mauvebic
Im not looking for a debate
xyz wrote:Don't whine. If you don't like that some guys copy your mods, don't release them under wtfpl/similar license.
If you don't like hierarchy of this project, make your own fork.
Nobody makes you to install mods that are "moving shit around and/or changing textures".
Then why did you create this topic?
mauvebic wrote:That's exactly the kind of defense ive come to expect from the management.
mauvebic wrote:I use open licenses so people feel free to improve stuff. WTFPL ~= copy everything, change credits.
mauvebic wrote:I should have to obfuscate my code or compile it to prevent people from cloning it?
mauvebic wrote:if thats the kindof modders you want, you'll soon find there wont be enough original content to copy.
mauvebic wrote:I suspect you think this is about the doors
mauvebic wrote:I don't think a strict license will stop people from doing what they want.
That'd stop them from releasing such mods.
mauvebic wrote:That'd stop them from releasing such mods.
I guess its a personal dilemma. On the one hand, i dont like clone mods (lack of effort, originality, etc.). but on the other hand, i dont want to stop people from learning, and/or bringing improvements if they can, thats a justifiable reason to fork. my first mod was a fork of moreblocks after all, but they dont look at all the same now lol.
Neuromancer wrote:They could make you an moderator. That's a scary thought for all of us, I know. You speak your mind and well I can see why xyz and others aren't your best friends. That's politics. It's not a good idea to take shots at those in positions of power. Hell you've even taken more than a few shots at celeron. But you have to realize when you call out and take shots at those in positions of power you are going to pay a price. There's probably a reason why it took a while for your mods to get moved. I'm just sayin. I'm not saying you should tone your rhetoric down. It's kind of refreshing, but you gots to pay the piper and that isn't fair but it's reality.
to xyz, and all the others that mauvebic has pissed off over time, you have to realize that that's just mauvebic being mauvbic. He really does mean well, and just wants things to be better. But I can't say as I blame you for being pissed at him.
Mavebic, I love you, you nut!
mauvebic wrote:(moving shit around and/or changing textures don't count)
mauvebic wrote:ive objected to the system we use to publish mods,
tinoesroho wrote:minetest-c55 is Celeron's personal vision of what minetest should be
celeron55 wrote:If you can point me to a description of a better practical system, I can consider it. No, making Mod Releases a free-to-post section isn't an option; it immediately went completely crapshit when it initially was so.
VanessaE wrote:The problem with that idea is, suppose you release a really good mod, then someone improves on it - who should get the "spotlight" in such a case?
VanessaE wrote:The problem with that idea is, suppose you release a really good mod, then someone improves on it - who should get the "spotlight" in such a case?
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