madarexxx wrote:cornernote, to clear the air about crashes take this - https://docs.google.com/open?id=0B7HUMrW-JPIsb1NJZ2Y5YkZoaXM
it is my minetest combined linux/windows folder. Steps to get crash:
1) Open world, for example sdf. Try to use something, it shell work fine.
2) Drop something, for example a stack of cobblestone.
3) Exit to menu.
4) Try to open this world again.
5) Look, how it crashes.
6) Move a craft_guide mod folder to somewhere and launch it again. It works!
INFO[main]: Client: Detached inventory update: "craft_guide"
minetest.after(0, function()
cornernote wrote:I downloaded your game, and i was able to replicate the issue, and also to see the issue go away when i removed craft_guide. However the issue also went away when i removed realistic_ores_and_metals (can you confirm this is the same for you?).
cornernote wrote:Finally I tried something random that worked...
Change the 0 to 10 in init.lua on line 307, this line:
minetest.after(0, function()
Let me know if that works.
Matsetes wrote:I tried the mod but the recipes has some errors... For example in the technic mod it display the RE battery and the battery box with the same recipe. It gives me the same problem with another pair of objects that now I don't remember...
Matsetes wrote:In plus it will not show the objects of all the mod. It doesn't display the lights mod, one object of the teleport mod and all of the mesecon mod, perhaps it doesn't show more objects that the ones I noticed...
Jordanlw wrote:I was just wondering if you knew that you can drag the listed items (which you don't own) out of the craft guide window onto the ground and pick them up?
Jordanlw wrote:Is there a unique item ID? (one for EACH item?), if so maybe you can save that ID during craft guide use and after it, if there's a item with matching ID delete it?
madarexxx wrote:What about updating your mod, with alternate recipes viewing support?
madarexxx wrote:And it will be cool, if there will be any filter/search for finding all recipes with something.(for example finding all recipes using wood)
madarexxx wrote:Is it possible to optimize craft_guide? Loading takes ages!
cornernote wrote:does that lag sometimes too?
cornernote wrote:i ran my eye over it again, and i just don't see how it can be faster, this is the main file:
https://github.com/cornernote/minetest-craft_guide/blob/master/craft_guide/api_craft_guide.lua
i'm open to ideas and suggestions, if you don't understand the file tell me and i'll add more (a lot more) comment lines.
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