by 0gb.us » Sat Oct 27, 2012 05:22
I thought all of map generation depended on the seed. So, when using the same seed, two maps would be identical. But it seems that isn't the case. The general feel of most land features tends to be the same, but sometimes dirt will become stone, or an extra cave will show up. Papyrus was also scarce near 0,0,0 the first time I used a particular seed, but on about the fifth time, papyrus had completely taken over the edges of the lake. Mostly, I'm noticing things around 0,0,0. I didn't memorize the whole map, so I can't put my finger on the differences, but the rest of the world feels a different as well. I can't find the landmarks near my old creations, but that could be just bad navigation.