RealBadAngel wrote:Mod updated. Added Constructors
1244 wrote:When I try install mod i have few errors:
16:47:56: ERROR[main]: ========== ERROR FROM LUA ===========
16:47:56: ERROR[main]: Failed to load and run script from
16:47:56: ERROR[main]: minetest-0.4.3 win32 - Kopia\bin\..\mods\minetest\technic\init.lua:
16:47:56: ERROR[main]: bin\..\mods\minetest\technic/concrete.lua:56: attempt to index global 'default' (a nil value)
16:47:56: ERROR[main]: stack traceback:
16:47:56: ERROR[main]: bin\..\mods\minetest\technic/concrete.lua:56: in main chunk
16:47:56: ERROR[main]: [C]: in function 'dofile'
16:47:56: ERROR[main]: bin\..\mods\minetest\technic\init.lua:17: in main chunk
RealBadAngel wrote:Dependencies:
external mods:
moreores
flowers
pipeworks
farming with farming plus
Modified stairsplus by Calinou
qwrwed wrote:RealBadAngel wrote:Dependencies:
external mods:
moreores
flowers
pipeworks
farming with farming plus
Modified stairsplus by Calinou
What about mesecons? Technic depends on that too.
14:35:42: ERROR[main]: ========== ERROR FROM LUA ===========
14:35:42: ERROR[main]: Failed to load and run script from
14:35:42: ERROR[main]: D:\work\install\minetest\program\minetest-0.4.3-win32\bin\..\mods\minetest\technic\init.lua:
14:35:42: ERROR[main]: ...inetest-0.4.3-win32\bin\..\builtin/misc_register.lua:62: Name stairsplus:stair_marble does not fol
low naming conventions: "modname:" or ":" prefix required
14:35:42: ERROR[main]: stack traceback:
14:35:42: ERROR[main]: [C]: in function 'error'
14:35:42: ERROR[main]: ...inetest-0.4.3-win32\bin\..\builtin/misc_register.lua:62: in function 'check_modname_prefix'
14:35:42: ERROR[main]: ...inetest-0.4.3-win32\bin\..\builtin/misc_register.lua:98: in function 'register_item'
14:35:42: ERROR[main]: ...inetest-0.4.3-win32\bin\..\builtin/misc_register.lua:154: in function 'register_node'
14:35:42: ERROR[main]: ...0.4.3-win32\bin\..\mods\minetest\stairsplus\init.lua:14: in function 'register_stair'
14:35:42: ERROR[main]: ...0.4.3-win32\bin\..\mods\minetest\stairsplus\init.lua:1058: in function 'register_stair_and_slab_a
nd_panel_and_micro'
14:35:42: ERROR[main]: ...st-0.4.3-win32\bin\..\mods\minetest\technic/ores.lua:33: in main chunk
14:35:42: ERROR[main]: [C]: in function 'dofile'
14:35:42: ERROR[main]: ...st-0.4.3-win32\bin\..\mods\minetest\technic\init.lua:27: in main chunk
14:35:42: ERROR[main]: =======END OF ERROR FROM LUA ========
14:35:42: ERROR[main]: Server: Failed to load and run D:\work\install\minetest\program\minetest-0.4.3-win32\bin\..\mods\mine
test\technic\init.lua
14:35:42: ERROR[main]: ModError: Failed to load and run D:\work\install\minetest\program\minetest-0.4.3-win32\bin\..\mods\mi
netest\technic\init.lua
vtty0 wrote:Hello again.
Dear author, can you please disable in technic mod ability to make item dropping and pickup behave like in Minecraft? Or just tell how I can disable it, because with this option the game works with hell lags. (
Thanks!
RealBadAngel wrote:SegFault22 wrote:Ooh, can I do a rewrite of your mod, and add ''machine blocks'' used for (almost) every machine?
You can write somethin if you wish, may happen i will merge it to technic :)
meanwhile mod is updated with new look for battery boxes, fixes to the laser and mining drill so its safe now to dig chests with them. Also tweaked laser a bit for server play.
Molekula wrote:It's illegal to make a new mod by taking only a part of this mod and changing it? I maked a mod for fun and it can be useful. I maked a mod for networking chests starting from the silver chest(+locked), with this you can create many chests, all uses the same inventory: Every chest have the same infotext uses the same inventory. I can publish my mod here or i need to start from nothing and make my mod again?
GloopMaster wrote:He'd have to override an abm. Impossible.
Actev8 wrote:Is it possible to make a condencer
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