[MOD] Fire Staff [Fire Staff]

Nubelite
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Posts: 161
Joined: Mon Jul 16, 2012 23:10

[MOD] Fire Staff [Fire Staff]

by Nubelite » Tue Nov 13, 2012 05:00

This was made from ericksmerick Flamethrower mod.

License: WTFPL

Download: Click Here

Image

Details:
You have a staff, and it uses fire orbs to shoot big balls of fire at targets. It does 5 DMG to player and mobs regardless of armor. It also burns anything in its path that can be burnt. It now can burn the unburnable items, that are made of wood. If the item has wood in the name it can now be burnt. along with the default chests.

Recipes:
Fire Staff
{'', 'Fire Orb', ''},
{'stick', 'mese', 'stick'},
{'stick', 'mese', 'stick'},

Fire Orb
{'Lava Bucket', 'Lava Bucket', 'Lava Bucket'},
{'', 'glass', ''},
{'Lava Bucket', 'Lava Bucket', 'Lava Bucket'},
Last edited by Nubelite on Sat Nov 17, 2012 22:31, edited 1 time in total.
 

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Aqua
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by Aqua » Tue Nov 13, 2012 05:14

Is lava bucket of lava or source?
Hi there ^.~
 

Nubelite
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Posts: 161
Joined: Mon Jul 16, 2012 23:10

by Nubelite » Tue Nov 13, 2012 06:03

Bucket
 

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BrandonReese
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Posts: 836
Joined: Wed Sep 12, 2012 00:44
GitHub: bremaweb
IRC: BrandonReese
In-game: BrandonReese

by BrandonReese » Tue Nov 13, 2012 15:45

Do you get to keep your buckets after you craft it, or do you lose them?
 

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Mito551
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Posts: 1271
Joined: Sat Jun 16, 2012 15:03

by Mito551 » Tue Nov 13, 2012 17:06

I really like the textures and... the mod is great! :)
 

Nubelite
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Posts: 161
Joined: Mon Jul 16, 2012 23:10

by Nubelite » Wed Nov 14, 2012 03:05

BrandonReese wrote:Do you get to keep your buckets after you craft it, or do you lose them?


Yes you get to keep all 6 buckets. I made sure that would happen.
 

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Topywo
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by Topywo » Wed Nov 14, 2012 09:17

The firestaff didn't set trees and leaves on fire:

I found 2 things in the debug:

10:06:00: INFO[main]: Audio: Error opening /home/topywo/celeron55-minetest-1db0334-test 1/bin/../testsounds/fire_staff_flames.0.ogg for decoding
10:06:00: INFO[main]: Audio: Error opening /home/topywo/celeron55-minetest-1db0334-test 1/bin/../testsounds/fire_staff_flames.1.ogg for decoding
10:06:00: INFO[main]: Audio: Error opening /home/topywo/celeron55-minetest-1db0334-test 1/bin/../testsounds/fire_staff_flames.2.ogg for decoding
etc. till 9.ogg

and

10:06:07: ERROR[main]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "default:tree" at (-66,11,-80) (block (-5,0,-5))
also default:leaves etc.

I hope you can do something with this info, because the staff looks great!
 

Nubelite
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Posts: 161
Joined: Mon Jul 16, 2012 23:10

by Nubelite » Fri Nov 16, 2012 20:33

I see the issue sorry. i was messing with the default flame, to add dmg to it but it was not working that good. i didnt set it back to the default flame correctly.
Last edited by Nubelite on Fri Nov 16, 2012 20:39, edited 1 time in total.
 


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