Gravity Blocks

k95leo
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Posts: 1
Joined: Fri Nov 16, 2012 20:33

Gravity Blocks

by k95leo » Fri Nov 16, 2012 20:45

I'm imagine...
That we can elevators and other so cool things(for example): walking throught walls and street fast travel and so many other things with a adition of a button(for example 'the button 'y'')...

That will benefict the players to not only have the horizontally gravity....That will increase the creative....


Sorry for my bad english....
Last edited by k95leo on Fri Nov 16, 2012 20:46, edited 1 time in total.
 

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kaeza
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by kaeza » Wed Nov 21, 2012 06:12

Have you tried "free mode" and "fast mode"?

First write this in chat (press T):

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
/grant yourusername fast


Then this:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
/grant yourusername fly


Of course, replace "yourusername" with your in-game name (in single player, you are "singleplayer")

And then press J to toggle "fast mode" (press & hold E to run), and K to toggle "free mode".

In free mode, W-S-A-D are your normal movement keys, while SPACE is "Up", and SHIFT is "Down" (depending on your configuration E may be "Down"). Also while on free mode, J toggles moving fast or slow (don't need to hold E).

In free mode, there is no gravity, and you can pass through any solid block. If you are accustomed to play First Person Shooters (Quake, Half-Life, etc), you can consider this "noclip".

Is this what you meant?
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wieszak
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by wieszak » Tue Nov 27, 2012 11:39

nice idea: make some 'neutronium block', place in some sector, choose direction and in this sector grivaty direction is changed...

With some support in C part of client so it rotates screen that your up is up of monitor that would make interesting possibilities - example, hollow sphere in which you can walk on wall in every direction...
 


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