[mod]lumberjacktest[pre-alpha 0.1][lumberjack_test]

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pandaro
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GitHub: pandaro

[mod]lumberjacktest[pre-alpha 0.1][lumberjack_test]

by pandaro » Fri Dec 07, 2012 11:59

So I thought of studying lua and contribute to minetest!
This is not a mod, but maybe it is the beginning.

Lumberjack_test mod for now adds:
-an entity (called lumberjack) able to pick apples, sapling and trees;
-a basket where the woodman stores the material recovered.
-the woodcutter is also able to replace, with a sapling, a tree-node that was supported above the ground.

for now this mod does nothing more, on the contrary is affected by significant undesirable behavior:
the most important are:
-if the entity is of a non-loaded, minetest off (disable) the woodcutter;
-the woodcutter does not move, he teleports :).

I have many questions for you!
You will want to suggest many important things!

Download
Last edited by pandaro on Sat Dec 08, 2012 15:24, edited 1 time in total.
sorry for bad english
Linux debian 7 wheezy 64
kde
 

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LorenzoVulcan
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by LorenzoVulcan » Fri Dec 07, 2012 12:01

I think this must be moved anyway to "Modding general".
Developer of the BlockForge 2# Project!
Official thread: http://minetest.net/forum/viewtopic.php?pid=54290#p54290
 

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pandaro
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GitHub: pandaro

by pandaro » Fri Dec 07, 2012 12:11

lo ho richiesto
sorry for bad english
Linux debian 7 wheezy 64
kde
 

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Mito551
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by Mito551 » Fri Dec 07, 2012 16:04

from the description it sounds (reads/looks :D) nice and promising.
 

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pandaro
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GitHub: pandaro

by pandaro » Sat Dec 08, 2012 12:15

Mito551 wrote:from the description it sounds (reads/looks :D) nice and promising.



I'm newbie ... forgive me!
Now is a nice tar.gz Maybe someone can download it more comfortably.
sorry for bad english
Linux debian 7 wheezy 64
kde
 


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