Mesecons machine competiton 2.0!

User avatar
Jeija
Member
 
Posts: 686
Joined: Fri Dec 23, 2011 21:46

Mesecons machine competiton 2.0!

by Jeija » Sun Dec 09, 2012 15:25

Image

This time there are gonna be some challenges but still also the creative task like in competition 1.
Some speed challenges may follow, these are the ones for now:

Challenges
Difficulty: easy
- Build a disco | design challenge
- Build a self-building bridge | speed challenge --> fullfilled, winner: jmf
- Build an automatic sliding door | speed challenge --> fullfilled, winner: Nore

Difficulty: medium
- Build a >creative< trap | design challenge
- Build a 4-bit-adder | speed challenge --> fullfilled, winner: monty_oso

Difficulty: advanced
- Build the temple of celeron55 (like the temple of notch, YouTube
Tip: use an object detector instead of a pressure plate at the well
+ record a video of it (for bonus points) | design challenge
- Build a programmable disco. Use Microcontrollers (RS- or T-Flops) as program memory. Make at least 4 channels ( = a sequence of active / inactive lights) | design challenge

Difficulty: expert
- Build a display that can save and load one or more images
Points: width*height*memory (number of saves) | design challenge
- Build anything you want (like the first competition) | design challenge


speed challenge = The first one to send in a working map is the winner
design challenge = The best one wins, be creative!

You can do whatever you want as long as it fits the topic.
Your creations will be rated by a jury (currently sfan5, Jeija). The criteria are:
Work invested 50%
Ingenuity: 30%
Design: 20%

Rules
Basically the same like last time: http://minetest.net/forum/viewtopic.php?id=2810
Starts: Now!
Ends: New Year's Eve

Who can take part?
Single persons, teams or even servers.
Maybe have a mesecon competition group on your server?

Your creation will be published on the mesecons.tk website.

Post your submission in this forum thread, with at least 1 screenshot + the map.
Good luck!
Last edited by Jeija on Tue Jan 01, 2013 20:24, edited 1 time in total.
Redstone for minetest: Mesecons (mesecons.net)
 

Ragnar
Member
 
Posts: 850
Joined: Thu Oct 25, 2012 15:19

by Ragnar » Sun Dec 09, 2012 18:20

hey, you shouldnt let them submit maps here... maybe let them send it to you, in case of cheating/copying etc...
Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?
 

User avatar
Jeija
Member
 
Posts: 686
Joined: Fri Dec 23, 2011 21:46

by Jeija » Sun Dec 09, 2012 18:42

You submit your map when it's finished, not before. So if everyone submits their map at the end of the time, there is no chance for cheating.
Redstone for minetest: Mesecons (mesecons.net)
 

User avatar
jmf
Member
 
Posts: 164
Joined: Mon Nov 05, 2012 18:13

by jmf » Sun Dec 09, 2012 19:30

Should all the stuff be made on one single map?
Or one project, one map?
e.g. One map with only the bridge?
My ingame name is "john", my IRC name is "john_minetest".
I am chef mod on this server: minetest.org : 30015(see here)
"I am immune to signature virus." <-- Add this to your signature to gain immunity!!!
 

Ragnar
Member
 
Posts: 850
Joined: Thu Oct 25, 2012 15:19

by Ragnar » Sun Dec 09, 2012 19:34

ow... i didnt know xD
Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?
 

User avatar
jmf
Member
 
Posts: 164
Joined: Mon Nov 05, 2012 18:13

by jmf » Sun Dec 09, 2012 19:55

Oh, saw it...
Ignore my last question.
My ingame name is "john", my IRC name is "john_minetest".
I am chef mod on this server: minetest.org : 30015(see here)
"I am immune to signature virus." <-- Add this to your signature to gain immunity!!!
 

Mgdie
 

by Mgdie » Sun Dec 09, 2012 21:54

Doest minetest in the start up has news about stuff like this so more people will now
 

User avatar
InfinityProject
Member
 
Posts: 1009
Joined: Sat Mar 17, 2012 00:52

by InfinityProject » Sun Dec 09, 2012 21:55

Mgdie wrote:Doest minetest in the start up has news about stuff like this so more people will now

No, but everyone who is on the forums regularly will most likely see this.
 

User avatar
monty_oso
Member
 
Posts: 44
Joined: Wed Jun 20, 2012 05:44

by monty_oso » Mon Dec 10, 2012 05:47

Here is the 4 bit adder: http://www.uploader.ro/files/P1TNVWVU/bitadder.tar.lzma

If something goes bad just turn on all the swiches and then turn off all the swiches.

More links to download: http://netload.in/dateiEw0JicnVcf.htm http://depositfiles.com/files/r2tp8pjo5

EDIT1:

Image

EDIT2:

Special thanks to wikipedia (http://en.wikipedia.org/wiki/Adder_%28electronics%29) and http://www.wolframalpha.com/ (Minimal forms of boolean operations)

EDIT3:
New version of the 4bit adder
Change list:
Added comets in uCScript code.
off(A,B,C,D); changed for off(A,B,C,D)

Download links:
http://www.uploader.ro/files/1JXYPEQM/bitadder.tar_1.lzma
http://depositfiles.com/files/oqv7nolhc
http://netload.in/dateiLhuzw04j3G.htm
http://www.load.to/jXwETVPdha/bitadder.tar_1.lzma

EDIT4:
New version of the 4bit adder
Change list:
Added comets in uCScript code.
off(A,B,C,D); changed for off(A,B,C,D)

Download links:
http://www.uploader.ro/files/1JXYPEQM/bitadder.tar_1.lzma
http://depositfiles.com/files/oqv7nolhc
http://netload.in/dateiLhuzw04j3G.htm
http://www.load.to/jXwETVPdha/bitadder.tar_1.lzma

EDIT5:
New version of the 4bit adder
Complete redesign
Image

Download links:
http://www.uploader.ro/files/0ARIDRIF/bitadder.tar_2.lzma
http://depositfiles.com/files/5sj4uo8vz
http://netload.in/datei7uulGTzPGv.htm
http://www.load.to/UU4LwBIios/bitadder.tar_2.lzma
EDIT6:
Ubuntu One link: http://ubuntuone.com/1vcu86ir7eOXeNLslfYpJl (tar.lzma)
http://ubuntuone.com/645IpmoWiAgXSdbVUEkTZe (zip)
Last edited by monty_oso on Tue Dec 11, 2012 08:51, edited 1 time in total.
My English sucks very hard (TM).
I'm very interesting in mesecons stuff.
 

Nore
Member
 
Posts: 468
Joined: Wed Nov 28, 2012 11:35
GitHub: Ekdohibs

by Nore » Mon Dec 10, 2012 05:53

Where and when should we upload the maps/screenshots ?
 

User avatar
Jeija
Member
 
Posts: 686
Joined: Fri Dec 23, 2011 21:46

by Jeija » Mon Dec 10, 2012 16:15

Uploading

Where?
Any hosting site you like, I prefer ubuntu one, ompldr, mediafire, google drive, dropbox,...
Please don't use any login-or-wait-2-minutes websites if possible. ompldr or ubuntu one is better.
Screenshots: I prefer imgur

When?
Speed challenge: As soon as possible
Design challenge: When you've finished.

@monty_oso: Looks like we got our first winner! (I have to check some more things, but it should be fine). Your project will be featured on the mesecons.tk website if you agree. Why is it under water???
Redstone for minetest: Mesecons (mesecons.net)
 

User avatar
jmf
Member
 
Posts: 164
Joined: Mon Nov 05, 2012 18:13

by jmf » Mon Dec 10, 2012 16:51

Is it possible to participate at several challenges?
My ingame name is "john", my IRC name is "john_minetest".
I am chef mod on this server: minetest.org : 30015(see here)
"I am immune to signature virus." <-- Add this to your signature to gain immunity!!!
 

Nore
Member
 
Posts: 468
Joined: Wed Nov 28, 2012 11:35
GitHub: Ekdohibs

by Nore » Mon Dec 10, 2012 16:51

May we modify files of the mod (for example adding an abm for plug/sockets in order to prevent circuit failures) ?
 

User avatar
jmf
Member
 
Posts: 164
Joined: Mon Nov 05, 2012 18:13

by jmf » Mon Dec 10, 2012 18:02

I have finished the bridge:
Download:
[url]ompldr.org/vZ240dA/bridge.zip[/url]
EDIT: Button for bridge is at (41,6,36)
EDIT2: Screenshot:
Image
It is driven by movestones. In front you can see the mesecon wires.
The bridge is expanded on the screenshot.
Last edited by jmf on Mon Dec 10, 2012 18:20, edited 1 time in total.
My ingame name is "john", my IRC name is "john_minetest".
I am chef mod on this server: minetest.org : 30015(see here)
"I am immune to signature virus." <-- Add this to your signature to gain immunity!!!
 

OmniStudent
Member
 
Posts: 261
Joined: Sat Nov 03, 2012 06:40

by OmniStudent » Mon Dec 10, 2012 18:08

Screenshots please!
 

User avatar
Jeija
Member
 
Posts: 686
Joined: Fri Dec 23, 2011 21:46

by Jeija » Mon Dec 10, 2012 20:21

@jmf: You can participate in as many challenges as you want. You may also send in multiple solutions for one challenge.
@Nore: Modification and using other people's mods is allowed as long as the modifications can be used by other people, too, are not machine-specific.
@jmf: Looks like we got a second winner!
Actually I was expecting something like this: http://www.youtube.com/watch?v=zIYxwDVonc4, but of course I didn't tell you that clearly and therefore you won.

There is a new speed challenge!
- Build an automatic sliding door | speed challenge

(there will be new speed challenges from time to time so that everyone has the same chance)
Redstone for minetest: Mesecons (mesecons.net)
 

Nore
Member
 
Posts: 468
Joined: Wed Nov 28, 2012 11:35
GitHub: Ekdohibs

by Nore » Mon Dec 10, 2012 20:46

For the sliding door :

https://github.com/Novatux/Sliding_door

For the screenshots... Sorry, when I want to take a screenshot, I get a black image...

EDIT : you could add a challenge for building something without microcontrollers.
Last edited by Nore on Mon Dec 10, 2012 20:48, edited 1 time in total.
 

User avatar
Jeija
Member
 
Posts: 686
Joined: Fri Dec 23, 2011 21:46

by Jeija » Mon Dec 10, 2012 20:59

Wow, awesome Nore!
I didn't come up with the idea of the pistons that pull away the last block. Well done!
You're the next winner! And great design btw.

That are all the speed challenges for now, but there may be more next week.
I'm really curios what your ideas for the design challenges are.
Redstone for minetest: Mesecons (mesecons.net)
 

User avatar
jmf
Member
 
Posts: 164
Joined: Mon Nov 05, 2012 18:13

by jmf » Mon Dec 10, 2012 21:31

@Nore:
WOW!
This sliding doors are really impressing!
Congratulations.
My ingame name is "john", my IRC name is "john_minetest".
I am chef mod on this server: minetest.org : 30015(see here)
"I am immune to signature virus." <-- Add this to your signature to gain immunity!!!
 

User avatar
monty_oso
Member
 
Posts: 44
Joined: Wed Jun 20, 2012 05:44

by monty_oso » Mon Dec 10, 2012 21:58

Jeija wrote:@monty_oso: Looks like we got our first winner! (I have to check some more things, but it should be fine). Your project will be featured on the mesecons.tk website if you agree. Why is it under water???


It's under water because i can't fly. I try "/grant singleplayer fly" and then press "k" but the game says this "free move enabled (note: no 'fly' privilege)"

I agree, in fact do whatever you like which the map :D
My English sucks very hard (TM).
I'm very interesting in mesecons stuff.
 

User avatar
jmf
Member
 
Posts: 164
Joined: Mon Nov 05, 2012 18:13

by jmf » Mon Dec 10, 2012 22:10

You can enable fly privilegue by going into the map folder and change this line in auth.txt:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
singleplayer::shout,interact

to
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
singleplayer::shout,interact,fly

or if you want fast, too
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
singleplayer::shout,interact,fly,fast


With this you can add every priv.
My ingame name is "john", my IRC name is "john_minetest".
I am chef mod on this server: minetest.org : 30015(see here)
"I am immune to signature virus." <-- Add this to your signature to gain immunity!!!
 

User avatar
monty_oso
Member
 
Posts: 44
Joined: Wed Jun 20, 2012 05:44

by monty_oso » Mon Dec 10, 2012 22:17

Is sad we will don't know who is the winner of the design challenges because...

the word ends in the 21 of December. :P
Last edited by monty_oso on Mon Dec 10, 2012 22:18, edited 1 time in total.
My English sucks very hard (TM).
I'm very interesting in mesecons stuff.
 

User avatar
monty_oso
Member
 
Posts: 44
Joined: Wed Jun 20, 2012 05:44

by monty_oso » Mon Dec 10, 2012 23:13

Last edited by monty_oso on Tue Dec 11, 2012 08:51, edited 1 time in total.
My English sucks very hard (TM).
I'm very interesting in mesecons stuff.
 

User avatar
Jeija
Member
 
Posts: 686
Joined: Fri Dec 23, 2011 21:46

by Jeija » Tue Dec 11, 2012 07:05

@monty_oso: I honestly thought about setting the end of the competition to the 21st of December, but that would have been to short for some great machines.

1) I cannot open that file (even though I could unpack the last one) - please use .zip or .tar.gz
2) Please upload to ompldr, google drive, mediafire, Ubuntu One; Two of your links don't work at all and for the netload one it takes ages until you can download it

Anyway thanks for your participation :)
Redstone for minetest: Mesecons (mesecons.net)
 

Nore
Member
 
Posts: 468
Joined: Wed Nov 28, 2012 11:35
GitHub: Ekdohibs

by Nore » Tue Dec 11, 2012 19:05

My first entry for the creative challenge...

It is a 4-bit multiplier, with decimal display, everything without a single microcontroller. Requires plugs and sockets with inverters enabled to work.

What to do if it does not work (incorrect result/display):

First check the bus (those suspended lines).
If it is not the bus, check the multipier output (8 wires, binary left being the biggest).
If not, check display decoder (those plugs and sockets sometimes get stuck).
If not, check binary-to-bcd decoder (4-bit entry A, 4-bit output B : if A<5, B=A, if 5<=A<10, B=A+3, incorrect input else).

If it is the multipier, check the unconnected lines : they should be the inputs of the multiplier, else, follow them to see where is the bug.

I will probably post a more detailed post later.

About the screenshots, if someone could do them, I would be happy...

Downlod link : https://github.com/Novatux/Sliding_door (Yes I know, it is not the correct name but I did not want to create another repository...)
 

Comp52
Member
 
Posts: 56
Joined: Sun Oct 07, 2012 00:49

by Comp52 » Tue Dec 11, 2012 21:13

A few Questions:

First, are we allowed to enter into more than one competition

Second, are we allowed to enter the same thing into more than one competition(e.g. into the creative traps, and the build anything)
 

User avatar
jmf
Member
 
Posts: 164
Joined: Mon Nov 05, 2012 18:13

by jmf » Tue Dec 11, 2012 21:35

Jeija wrote:
You can participate in as many challenges as you want. You may also send in multiple solutions for one challenge.
My ingame name is "john", my IRC name is "john_minetest".
I am chef mod on this server: minetest.org : 30015(see here)
"I am immune to signature virus." <-- Add this to your signature to gain immunity!!!
 

Temperest
Member
 
Posts: 651
Joined: Tue Nov 15, 2011 23:13
GitHub: Uberi

by Temperest » Wed Dec 12, 2012 00:14

Surprised I didn't see this earlier...

I'm in! Here's my tree trap that activates when you dig ANY node in the tree:

Image

Needs Mesecons and TNT installed.

Here's my 8-bit ripple carry adder in a 5x4x8 space:

Image

Needs Mesecons installed.

Here's my piston airship that is self sustaining and can move in opposite directions. It has built in outriggers and a light switch for the landing lights:

Image

Needs Mesecons installed.

Here's my seven segment display that includes a built in decoder, for numbers 0 to 9, all in a 6x6x5 space:

Image

And of course, here are the downloads, in WorldEdit Meta format:

https://dl.dropbox.com/u/8097754/schems.zip

The tree trap is my entry to the "Build a creative trap" challenge, the rest is meant for the "Build anything you want" challenge.
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.
 

User avatar
VanessaE
Member
 
Posts: 3894
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaEzekowitz

by VanessaE » Wed Dec 12, 2012 02:17

Here's my contribution to the contest, although it doesn't use mesecons as extensively as others folks' creations do - it's a mesecons-assisted rollercoaster. Built mostly by me with some construction and ideas from PilzAdam. Jeija, you've seen this one in-world already, but as you can see from the screenshot, it has been rebuilt and expanded greatly.

Dependencies:

Recommends:

The rollercoaster should *function* properly without these recommended mods, but it will look like a big mess of unknown blocks without them. If you want it to actually *look* right :-) you will need all of the recommended mods.

Download: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/rollercoaster.wem.zip

File Format: Worldedit "metasave" format, ZIP-compressed

Operation: Place a cart on the rails at the point where they're separated near the mesecons wall button on the main platform, get in (right click the cart), and press the button. The nearby sticky piston will extend, completing the track, after which the track will be powered for three seconds, launching the cart, after which the piston will retract and the rails' power is removed. A single microcontroller underneath the main platform handles the logic for the launcher. Mesecons torches are placed around the track to boost the cart and keep it at the right speed for each section of the coaster. After one loop around the track, the cart will reach the break in the rails and stop.

Known issues: For some reason, the cart occasionally starts off going the wrong direction. The track has a one-way junction to turn the cart around if this happens. The movement of the cart is very jerky/jumpy. A cart may occasionally stop for no reason. These are due to bugs in either the engine or in the carts mod, not in the design of the roller coaster.

Screenshot:
Image
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

User avatar
Jeija
Member
 
Posts: 686
Joined: Fri Dec 23, 2011 21:46

by Jeija » Wed Dec 12, 2012 13:15

Oh my god these things look awesome. How can I ever decide on who should win?
Redstone for minetest: Mesecons (mesecons.net)
 

Next

Return to Minetest General

Who is online

Users browsing this forum: Bing [Bot] and 9 guests

cron