


Sokomine wrote:I've written a converter for Minecraft classic textures as part of my importer for maps from classic. It uses convert from imagemagic for the actual extratcion of the images. The converter is a bash shell script. If that may help you, look here: terrain2mt.sh
Sokomine wrote:If you have everything the script needs (mainly convert from imagemagic somewhere in your path), run it with "./terrain2mt.sh terrain.png" (with terrain.png beeing your texture map) on unix-like systems. It's a shell script. The line "convert -crop 16x16 terrain.png temp.tcrop.png" does the actual splitting up of terrain.png into 16x16 pixel large images named temp.tcrop.png.0 etc. Those texture files afterwards get renamed to names that can be better memorized; e.g. no. 35 beeing the front of a bookshelf.
Calinou wrote:https://github.com/TacticalGenius/TexturePackConverter
This is a Ruby script you can use to convert Minecraft texture packs to Minetest texture packs. It is rather easy to use on Linux. If you use Windows, you can try running some Linux distribution like Ubuntu in VirtualBox. :)
KingSmarty wrote:Calinou wrote:https://github.com/TacticalGenius/TexturePackConverter
This is a Ruby script you can use to convert Minecraft texture packs to Minetest texture packs. It is rather easy to use on Linux. If you use Windows, you can try running some Linux distribution like Ubuntu in VirtualBox. :)
Thanks. I hope this will work (currently downloading ubuntu).
So u can open that readme.md and that other stuff in Ubuntu?
Calinou wrote:Remember that if you want to use VirtualBox, you'll have to download it too and when creating the virtual machine, point to the ISO file (do not remove it until you installed Ubuntu in the virtual machine, where you will have to remove the ISO file from the list of virtual drives). This is a Minetest forum, so if you have trouble doing this, ask on the Ubuntu forums instead. :P
Also, a readme.md file is just a text file with some formatting, you can open it with any "notepad" program.
KingSmarty wrote:Can you tell me what the hack is going on on http://www.ubuntu.com/? (I mean the Timer....)
PilzAdam wrote:KingSmarty wrote:Can you tell me what the hack is going on on http://www.ubuntu.com/? (I mean the Timer....)
Ubuntu for tablets.
PilzAdam wrote:KingSmarty wrote:Can you tell me what the hack is going on on http://www.ubuntu.com/? (I mean the Timer....)
Ubuntu for tablets.
Calinou wrote:Remember that if you want to use VirtualBox, you'll have to download it too and when creating the virtual machine, point to the ISO file (do not remove it until you installed Ubuntu in the virtual machine, where you will have to remove the ISO file from the list of virtual drives). This is a Minetest forum, so if you have trouble doing this, ask on the Ubuntu forums instead. :P
PilzAdam wrote:Ubuntu for tablets.
BrandonReese wrote:It's actually a Ubuntu Phone
KingSmarty wrote:Calinou wrote:Remember that if you want to use VirtualBox, you'll have to download it too and when creating the virtual machine, point to the ISO file (do not remove it until you installed Ubuntu in the virtual machine, where you will have to remove the ISO file from the list of virtual drives). This is a Minetest forum, so if you have trouble doing this, ask on the Ubuntu forums instead. :P
I tried to run it from USB but that didn't worked well. Now i do it like you told me and using a Virtual Box (That works quite well)
KingSmarty wrote:PilzAdam wrote:Ubuntu for tablets.BrandonReese wrote:It's actually a Ubuntu Phone
Ok is anyone of you going to buy that PHONE? :p
BrandonReese wrote:I ran the shell script on terrain.png in that texture pack. I actually had to modify the script because the file names weren't matching up properly. Here are the resulting images. I've not made a texture pack before but I think now all you need to do it rename the images to their proper minetest equivalents?
http://ubuntuone.com/6xKWLrqM0y6hXl5K98FNuA
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