Casimir wrote:Does anyone want this to be continued? If nobody uses it, it wouldn't be worth the work.
planed things:
- furnaces and torches need to be lighten to work.
- arrows and spears (using the throwing mod)
- bonfire
minetest.register_craftitem("stoneage:torch_unlit", {
description = "Torch",
inventory_image = "stoneage_torch_unlit.png",
stack_max = 99,
liquids_pointable = false,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
local n = minetest.env:get_node(pointed_thing.under)
if minetest.get_item_group(n.name, "igniter") ~= 0 then
?
?
?
end
else
return
end
end
})
qznc wrote:Since ompldr.org is down, does somebody have a copy of stoneage_20130231.zip?
Mossmanikin wrote:I haven't been able to find flints/silex in desert sand... does it spawn there?
qznc wrote:The firestriker is similarly useless as the wood tools. Once you have a burning torch, you don't need it anymore.
Casimir wrote:qznc wrote:The firestriker is similarly useless as the wood tools. Once you have a burning torch, you don't need it anymore.
Yes thats the big problem with this mod. It's content is very much limited to the beginning of the game. As soon as you have some cobble and fire you don't need any of those things any more. But I don't know how to solve that. Your idea would mean that you have to light every single torch, over time that would be annoying.
qznc wrote:Valid point. How about lighting it automatically IF you have a firestriker and some tinder in the inventory consuming one tinder. Otherwise an unlit torch is placed.
Casimir wrote:Nice to see someone still using this.
I updated it, so you don't have to change moretrees by hand. And support for other tree mods can easily be added now.
19:56:30: ERROR[main]: ========== ERROR FROM LUA ===========
19:56:30: ERROR[main]: Failed to load and run script from
19:56:30: ERROR[main]: D:\Spielerchen\minetest-0.4.8\bin\..\mods\stoneage\init.lua:
19:56:30: ERROR[main]: ...erchen\minetest-0.4.8\bin\..\mods\stoneage/overwrite.lua:5: attempt to call field 'override_item' (a nil value)
19:56:30: ERROR[main]: stack traceback:
19:56:30: ERROR[main]: ...erchen\minetest-0.4.8\bin\..\mods\stoneage/overwrite.lua:5: in main chunk
19:56:30: ERROR[main]: [C]: in function 'dofile'
19:56:30: ERROR[main]: D:\Spielerchen\minetest-0.4.8\bin\..\mods\stoneage\init.lua:17: in main chunk
19:56:30: ERROR[main]: ======= END OF ERROR FROM LUA ========
the same with my english. Sorry.
Users browsing this forum: No registered users and 11 guests