Nodes that are not buildable_to sometimes get replaced

User avatar
0gb.us
Member
 
Posts: 841
Joined: Sun Sep 16, 2012 01:55

Nodes that are not buildable_to sometimes get replaced

by 0gb.us » Sat Jan 12, 2013 02:21

It happens verry rarely, but sometimes when I place a node near another node, the first replaces the second. For example, I just tried to place an apple near some cobblestone, and the apple took the place of the cobblestone.

I have no idea how to replicate the error, but this isn't the first time it has happened.
 

User avatar
jojoa1997
Member
 
Posts: 2890
Joined: Thu Dec 13, 2012 05:11

by jojoa1997 » Sat Jan 12, 2013 02:39

This might be the problem. I saw this in the API earlier.
buildable_to = false, -- If true, placed nodes can replace this node
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

User avatar
0gb.us
Member
 
Posts: 841
Joined: Sun Sep 16, 2012 01:55

by 0gb.us » Sat Jan 12, 2013 06:00

That would in deed cause the problem, but as the title of this topic states, it happens with nodes that are NOT buildable_to. In other words, buildable_to = false. Thanks though.
 


Return to Minetest Problems

Who is online

Users browsing this forum: No registered users and 12 guests

cron