mob mod for singleplayer

axlrose08
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mob mod for singleplayer

by axlrose08 » Thu Jan 17, 2013 15:04

I would like any suggestions for a mob-mod that works with relative ease. I have tried all of the popular ones and have had no success in seeing any mobs around my world. I may or may not have installed them correctly.
So if you could suggest a good mod and how I can install/check to see if the mobs are actually spawning, that would be great.
I eventually hope to have a little zombie apocalypse world going. As I feel minetest is an adequate tool to emulate such a world.
Thanks in advance.

Edit: I have the latest version 0.4.4 (I believe) and running on windows OS
Last edited by axlrose08 on Thu Jan 17, 2013 15:05, edited 1 time in total.
 

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jojoa1997
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by jojoa1997 » Thu Jan 17, 2013 15:09

https://github.com/jojoa1997/peaceful_npc
Here is my peaceful_npc mod. It works well and if you want to spawn them using a command or a summoner you have to grant yourself the "peacefulnpc" priv.
/grant singleplayer peacefulnpc
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by kaeza » Thu Jan 17, 2013 15:15

I think he means hostile NPCs.
Though your peaceful_npc mod could easily be modified to make them hostile.
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jojoa1997
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by jojoa1997 » Thu Jan 17, 2013 15:32

No I already tried
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axlrose08
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by axlrose08 » Thu Jan 17, 2013 15:44

jojoa1997 wrote:https://github.com/jojoa1997/peaceful_npc
Here is my peaceful_npc mod. It works well and if you want to spawn them using a command or a summoner you have to grant yourself the "peacefulnpc" priv.
/grant singleplayer peacefulnpc


Thanks I'll give this a try, although I do want a hostile mob also, this will at the least get me familiar with how it all works.
 

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by kaeza » Thu Jan 17, 2013 15:45

jojoa1997 wrote:No I already tried

Well then, try again ;)
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by axlrose08 » Thu Jan 17, 2013 15:46

I have the sapier animals mod but it doesnt seem to do anything, I cant give myself a spawn egg item, I wait to see if they randomly spawn and still nothing. It's weird...

I will assume I am doing something wrong, as this mod has yielded no results either. I have unzipped it, placed it in mod/minetest. I have yet to find a way to make these work, and instructions I have found on google haven't been very specific :(
Forgive my noobines.
I couldn't even use the /grant singleplayer peacefulnpc as it said it was an invalid priv
Last edited by axlrose08 on Thu Jan 17, 2013 15:57, edited 1 time in total.
 

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kaeza
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by kaeza » Thu Jan 17, 2013 15:55

It took some time for me to find some animals.
Vombies appear at night in areas with low light level.
Dungeon Masters appear in, well, dungeons ;)
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axlrose08
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by axlrose08 » Thu Jan 17, 2013 15:58

I'm really at a loss here, not sure what I'm doing wrong
 

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by kaeza » Thu Jan 17, 2013 16:02

Just give it some time. Explore the world. You'll eventually find some animals.
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by axlrose08 » Thu Jan 17, 2013 16:04

kaeza wrote:Just give it some time. Explore the world. You'll eventually find some animals.

Isn't the fact that I can't use that guy's "/grant singleplayer peacefulnpc" priv an indication that the mods are not working?
 

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jojoa1997
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by jojoa1997 » Thu Jan 17, 2013 16:07

First NPCs spawn naturally. Second thatnpriv is so people can't crash servers. Try spawning around 50 in one spot all at once using a command. That is just an overload of info. Also I don't want others to grief places by putting tons of them in someone's house
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kaeza
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by kaeza » Thu Jan 17, 2013 16:07

Oh sorry, didn't read the edited post.
It seems either you installed the mod in the wrong location, or something is messed up in jojoa's mod.
Where did you install the mod?
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jojoa1997
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by jojoa1997 » Thu Jan 17, 2013 16:11

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
npcs:register_spawn("peaceful_npc:npc", {"default:dirt_with_grass", "default:sand", "default:desert_sand", "default:desert_stone", "default:stone"}, 16, -1, 500, 2, 31000)

That sets spawning info

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
function npcs:register_spawn(name, nodes, max_light, min_light, chance, mobs_per_100_block_radius, max_height)


And that is what the numbers mean
Coding;
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3X debugging
12X tweaking to be just right
 

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by axlrose08 » Thu Jan 17, 2013 16:12

kaeza wrote:Oh sorry, didn't read the edited post.
It seems either you installed the mod in the wrong location, or something is messed up in jojoa's mod.
Where did you install the mod?


I unzipped it into this directory: minetest-0.4.4-win32\mod\minetest
Most tutorials I have found use an older version of minetest so it's a mystery to me as to why it doesn't work by simply extracting it into the location
 

axlrose08
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by axlrose08 » Thu Jan 17, 2013 16:45

I'd just like to know how to spawn one mob right in front of me so I can be sure the mods are working, I have both the sapien-animals mod and his peaceful npc mod.
 

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jojoa1997
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by jojoa1997 » Thu Jan 17, 2013 16:48

you have to get this Image and then plsce it. Also you still need to have the peacefulnpc priv

here is the recipe Image
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

axlrose08
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by axlrose08 » Thu Jan 17, 2013 16:51

jojoa1997 wrote:you have to get this Image and then plsce it. Also you still need to have the peacefulnpc priv

here is the recipe Image

thankyou very much!
 


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