cHyper wrote:what is CURL Support??
does your builds support this feature??
cHyper wrote:does your builds support this feature??
PilzAdam wrote:cHyper wrote:what is CURL Support??
does your builds support this feature??
cURL allows you to download the media data from an other server (not via the Minetest protocol) wich is way faster.
xyz wrote:cHyper wrote:does your builds support this feature??
yesPilzAdam wrote:cHyper wrote:what is CURL Support??
does your builds support this feature??
cURL allows you to download the media data from an other server (not via the Minetest protocol) wich is way faster.
Only when set up and configured by server owner (and supported by minetestserver).
jojoa1997 wrote:can you make e double tap=fast like you did with the fly. also make it configurable in the settings tab
cHyper wrote:can u make a new build with dungeons and jungles back ??
Inocudom wrote:I noticed that a few old servers for 0.3.1 appeared in the public servers list. I sometimes like to look around on old maps, but would this new build have a negative effect on those old servers?
jojoa1997 wrote:Inocudom wrote:I noticed that a few old servers for 0.3.1 appeared in the public servers list. I sometimes like to look around on old maps, but would this new build have a negative effect on those old servers?
no because your client is not generating the map. the server is.
Jordach wrote:At least these are better than Sfan5's builds. I can ACTUALLY play them.
Ehm, minetest.conf:Casimir wrote:I don't know if it is you build or some changes that where made, but I have very low fps now. It seems to be related to graphics, when I reduce the screensize the fps go up. But I don't want to play minetest on a 800x600 screen. (Win7, all settings disabled)
video_driver = direct3d9
enable_texture_atlas = falserarkenin wrote:Can you please compile a debug version?
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