cornernote wrote:how about paintable flags with the painting mod? =)
ETC wrote:Do you mind if I use the code to make a simpler version of this mod/in another mod?
My compliments on the animation by the way, it's very smooth and looks good.
Bas080 wrote:I do not mind, could you share the link where you implemented it?
Likwid H-Craft wrote:Hmm, this may help for the moon mod:) but do it place with a pole?
Bas080 wrote:Rehlgamer101 wrote:Doesn't work with the carpet mod
What seems to be the issue?
Rehlgamer101 wrote:Bas080 wrote:Rehlgamer101 wrote:Doesn't work with the carpet mod
What seems to be the issue?
Well it first, doesn't pop up in inventory, in creative. (without crafting) and when I try to craft a flag, it comes up with carpet instead. I think that the both mods are too similar to each-other to work on the same server.
mimilus wrote:/home/mimilus/.minetest/mods/flags/init.lua:48: attempt to index global 'HUES' (a nil value)
local HUES = {
"red",
"orange",
"yellow",
"lime",
"green",
"aqua",
"cyan",
"skyblue",
"blue",
"violet",
"magenta",
"redviolet"
}
local HUES2 = {
"Red",
"Orange",
"Yellow",
"Lime",
"Green",
"Aqua",
"Cyan",
"Sky-blue",
"Blue",
"Violet",
"Magenta",
"Red-violet"
}
Topywo wrote:I think the HUES and HUES2 were once global instead of local (in the dependency unified dyes).
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