[Old] [Windows] PilzAdam’s builds with gettext and Freetype

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jojoa1997
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by jojoa1997 » Thu Feb 21, 2013 04:38

Linxx wrote:for some reason either i don't get conected to serves or i only get 1 fps or it gets as high as 30 fps and then drops to 1 fps
ERROR[main]:TextureSource::buildMainAtlas<>:Atlas is full not adding more textures <---the error i keep getting

That happens from getting too many mods downloaded. What server is this?also to fix the problem put this in you minetest.conf (not Minetest.conf.example)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
enable_texture_atlas = false
Coding;
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Linxx
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by Linxx » Thu Feb 21, 2013 04:44

jojoa1997 wrote:
Linxx wrote:for some reason either i don't get conected to serves or i only get 1 fps or it gets as high as 30 fps and then drops to 1 fps
ERROR[main]:TextureSource::buildMainAtlas<>:Atlas is full not adding more textures <---the error i keep getting

That happens from getting too many mods downloaded. What server is this?also to fix the problem put this in you minetest.conf (not Minetest.conf.example)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
enable_texture_atlas = false

tested on redcrab server EDIT:fixed... for some reason the are i was on was affecting the fps or the mapgen not sure it just spawned in the spawn point and started to get the normal fps
Last edited by Linxx on Thu Feb 21, 2013 04:47, edited 1 time in total.
 

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by PilzAdam » Fri Feb 22, 2013 15:52

New build: 7f240ae-ttf
 

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Likwid H-Craft
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by Likwid H-Craft » Fri Feb 22, 2013 19:36

What is TTF?
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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by PilzAdam » Fri Feb 22, 2013 19:45

Likwid H-Craft wrote:What is TTF?

Added to FAQ.
 

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Linxx
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by Linxx » Sat Feb 23, 2013 03:04

i got this i don't know if it's the same error in faq but reporting it anyway "minetest.exe-entry point not found :the prodedure entry point curl_easy_escape could not be located in the dynamic link library libcurl.dll."
 

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by Temperest » Sat Feb 23, 2013 17:11

I have the same issue, replacing the libcurl DLL did not help.
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.
 

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by PilzAdam » Sat Feb 23, 2013 19:06

New experimental build: new_emerge-df2d85f
We need some windows users to test this. Please post your testing results here.
Especially look for
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
err:ntdll:RtlpWaitForCriticalSection section 0x116a414 "?" wait timed out in thread 0024, blocked by 0029, retrying (60 sec)
(or similar) when generating new areas of the map.
Last edited by PilzAdam on Sat Feb 23, 2013 19:07, edited 1 time in total.
 

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Linxx
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by Linxx » Sat Feb 23, 2013 19:22

PilzAdam wrote:New experimental build: new_emerge-df2d85f
We need some windows users to test this. Please post your testing results here.
Especially look for
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
err:ntdll:RtlpWaitForCriticalSection section 0x116a414 "?" wait timed out in thread 0024, blocked by 0029, retrying (60 sec)
(or similar) when generating new areas of the map.

got the following error when making a world in singleplayer (ERROR[main]:Some exception "std::bad_alloc)
 

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by Temperest » Sat Feb 23, 2013 19:30

Build locked up PC, had to reboot. Seemed to do so by eating HDD instead of CPU resources, since the light was just continuously on.
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.
 

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by PilzAdam » Sat Feb 23, 2013 19:40

Linxx wrote:
PilzAdam wrote:New experimental build: new_emerge-df2d85f
We need some windows users to test this. Please post your testing results here.
Especially look for
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
err:ntdll:RtlpWaitForCriticalSection section 0x116a414 "?" wait timed out in thread 0024, blocked by 0029, retrying (60 sec)
(or similar) when generating new areas of the map.

got the following error when making a world in singleplayer (ERROR[main]:Some exception "std::bad_alloc)

Does it happen everytime you create a world?
Can you post the last ~20 lines of your debug.txt?
 

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by PilzAdam » Sat Feb 23, 2013 19:43

Linxx wrote:
PilzAdam wrote:New experimental build: new_emerge-df2d85f
We need some windows users to test this. Please post your testing results here.
Especially look for
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
err:ntdll:RtlpWaitForCriticalSection section 0x116a414 "?" wait timed out in thread 0024, blocked by 0029, retrying (60 sec)
(or similar) when generating new areas of the map.

got the following error when making a world in singleplayer (ERROR[main]:Some exception "std::bad_alloc)
Temperest wrote:Build locked up PC, had to reboot. Seemed to do so by eating HDD instead of CPU resources, since the light was just continuously on.

Thanks for testing.
Try adding
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
num_emerge_threads = 1

in minetest.conf and test again.
Last edited by PilzAdam on Sat Feb 23, 2013 19:43, edited 1 time in total.
 

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by sfan5 » Sat Feb 23, 2013 19:50

PilzAdam wrote:Especially look for
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
err:ntdll:RtlpWaitForCriticalSection section 0x116a414 "?" wait timed out in thread 0024, blocked by 0029, retrying (60 sec)
(or similar) when generating new areas of the map.

Only wine outputs these types off error messages
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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Linxx
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by Linxx » Sat Feb 23, 2013 20:18

PilzAdam wrote:
Linxx wrote:
PilzAdam wrote:New experimental build: new_emerge-df2d85f
We need some windows users to test this. Please post your testing results here.
Especially look for
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
err:ntdll:RtlpWaitForCriticalSection section 0x116a414 "?" wait timed out in thread 0024, blocked by 0029, retrying (60 sec)
(or similar) when generating new areas of the map.

got the following error when making a world in singleplayer (ERROR[main]:Some exception "std::bad_alloc)

Does it happen everytime you create a world?
Can you post the last ~20 lines of your debug.txt?

it even happened when i tried multiplayer
 

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by Mito551 » Sat Feb 23, 2013 22:12

reporting on new_emerge
loaded fine, but what's the point? what does it provide? what kind of new features?
 

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by PilzAdam » Sat Feb 23, 2013 22:37

Mito551 wrote:reporting on new_emerge
loaded fine, but what's the point? what does it provide? what kind of new features?

Some changes in the emerge code, wich handles the mapgen threads etc.
 

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by VanessaE » Sun Feb 24, 2013 02:10

Also, a few more notes:

Please be sure you add debug_log_level=1 (or a higher number, maximum of 4) to your minetest.conf BEFORE you run your tests.

Be sure when you report an error to indicate what OS you're actually running, what version of that OS, and some details about your hardware, specifically the number of processor cores.

Please be sure when posting an error that you get the information from debug.txt, and post the complete error message. Do not rely on anything written on the Minetest game screen after a crash.
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by PilzAdam » Thu Feb 28, 2013 16:41

New build: 0183bda-ttf
 

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Mito551
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by Mito551 » Thu Feb 28, 2013 17:14

http://screenshot.su/show.php?img=c3f6300f2e7d8a2fbc44cec3e3751116.jpg

input in curl_easy_escape procedure is not found in DLL libcurl.dll

what the... can you help, please?
 

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by BrandonReese » Thu Feb 28, 2013 17:33

I used the buildbot for my own build and got that error. I couldn't just get libcurl from dllfiles.com I got this file

http://curl.haxx.se/gknw.net/7.29.0/dist-w32/curl-7.29.0-devel-mingw32.zip

from curl.haxx.se and copied all the DLLs from the bin folder to the bin in minetest. Just copying libcurl.dll from that zip file said it was missing libidn-11.dll and after copying that it was missing libeay32.dll, so I just copied them all.
 

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by Mito551 » Thu Feb 28, 2013 17:45

thanks, that fixes it.
 

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by cHyper » Thu Feb 28, 2013 18:37

PilzAdam wrote:New build: 0183bda-ttf


cool build...
u can change the sound in the game...
when u press the ESC-key yust click the sound-volume button...
there is a +/- for the sound...

awesome....
--------------------------------------------------------
 

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by PilzAdam » Thu Feb 28, 2013 18:47

BrandonReese wrote:I used the buildbot for my own build and got that error. I couldn't just get libcurl from dllfiles.com I got this file

http://curl.haxx.se/gknw.net/7.29.0/dist-w32/curl-7.29.0-devel-mingw32.zip

from curl.haxx.se and copied all the DLLs from the bin folder to the bin in minetest. Just copying libcurl.dll from that zip file said it was missing libidn-11.dll and after copying that it was missing libeay32.dll, so I just copied them all.
Mito551 wrote:http://screenshot.su/show.php?img=c3f6300f2e7d8a2fbc44cec3e3751116.jpg

input in curl_easy_escape procedure is not found in DLL libcurl.dll

what the... can you help, please?

Could one of you test libcurl.dll of xyz's minetest builds?
 

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by socramazibi » Thu Feb 28, 2013 19:16

PilzAdam wrote:
BrandonReese wrote:I used the buildbot for my own build and got that error. I couldn't just get libcurl from dllfiles.com I got this file

http://curl.haxx.se/gknw.net/7.29.0/dist-w32/curl-7.29.0-devel-mingw32.zip

from curl.haxx.se and copied all the DLLs from the bin folder to the bin in minetest. Just copying libcurl.dll from that zip file said it was missing libidn-11.dll and after copying that it was missing libeay32.dll, so I just copied them all.
Mito551 wrote:http://screenshot.su/show.php?img=c3f6300f2e7d8a2fbc44cec3e3751116.jpg

input in curl_easy_escape procedure is not found in DLL libcurl.dll

what the... can you help, please?

Could one of you test libcurl.dll of xyz's minetest builds?


test libcurl.dll of xyz's minetest builds , works well
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by PilzAdam » Thu Feb 28, 2013 19:54

New build: 066b031-ttf
libcurl.dll should be fixed now.
 

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by Ragnar » Fri Mar 01, 2013 14:18

Please add Estonian language, i could translate it :)
Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?
 

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by PilzAdam » Fri Mar 01, 2013 16:25

Ragnar wrote:Please add Estonian language, i could translate it :)

Done. You can translate it here: http://translate.minetest.ru/projects/minetest/core/et/
 

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by PilzAdam » Sat Mar 09, 2013 18:23

New build: aa77ee6
 

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by PilzAdam » Sun Mar 10, 2013 11:02

New build: 650e932-dungeons
Add this to minetest.conf and create a new world to get dungeons:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
mg_flags = trees, caves, v6_biome_blend, dungeons
Last edited by PilzAdam on Sun Mar 10, 2013 11:02, edited 1 time in total.
 

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by cHyper » Sun Mar 10, 2013 14:38

PilzAdam wrote:New build: 650e932-dungeons
Add this to minetest.conf and create a new world to get dungeons:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
mg_flags = trees, caves, v6_biome_blend, dungeons



how does dungeons look like?
any pictures of it???

awesome new stuff...
--------------------------------------------------------
 

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