Fantasyores{WIP}

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Chinchow
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Fantasyores{WIP}

by Chinchow » Wed Feb 20, 2013 02:56

I did not intend to post about this until completion but i have a few problems and need some more help ok so no screenshots since it is not done so you will have to trust download anyway the main problems are the textures and the Attributer{only if 0gb.us wants help will i ask for that} you see the textures are transparent in some spots and i cant seem to fix it.

Download

Completion V1
Ores[||||| ]
Tools[||| ]
nodes[| ]
textures[||| ]

Download V0.0.2

Credits:0gb.us, Chinchow

ThisMods Website
Last edited by Chinchow on Thu Apr 25, 2013 23:39, edited 1 time in total.
Sometimes, it's harder to think up a mod than it is to create it.
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jojoa1997
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by jojoa1997 » Wed Feb 20, 2013 04:08

i dont see any clear spots. i did see that one ore gave an unknown item and there were a bunch of missing textures(of course). it looks like a good mod but i suggest allowing scrolling through the shock chest. also you could damage other players for trying to open a non owned shokenite chest.
Coding;
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Topywo
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by Topywo » Wed Feb 20, 2013 11:13

I don't see transparant spots either.
 

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Chinchow
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by Chinchow » Wed Feb 20, 2013 11:52

In the tools there are transparent pixels that I can't find
Sometimes, it's harder to think up a mod than it is to create it.
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by jojoa1997 » Wed Feb 20, 2013 12:03

as in you made holes? Where are they supposed to be? Also i dont kno if you meant asking for help or accepting help from everyone or 0gb.us but i am offering any assistance you need. What do you think of the damaging aspect of the shocknite chest. If you cant make it scrollable then make it have multiple pages.
Coding;
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12X tweaking to be just right
 

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0gb.us
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by 0gb.us » Wed Feb 20, 2013 12:55

Chinchow wrote: the Attributer{only if 0gb.us wants help will i ask for that}


0gb.us said he couldn't get the attributer to function. At all.

The compressor will be done as soon as I hear back about the small snag I PMed about.
 

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by jojoa1997 » Wed Feb 20, 2013 13:17

Oops I thought he meant you were an atributer
Last edited by jojoa1997 on Wed Feb 20, 2013 13:18, edited 1 time in total.
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Chinchow
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by Chinchow » Wed Feb 20, 2013 20:46

I mean there are pixels that don't stretch in the tools and would like someone to help if anyone is interested in helping with the attributer just say and I will pm the details.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

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VanessaE
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by VanessaE » Wed Feb 20, 2013 23:02

Load your tool image into an image editor and look for the "threshold alpha" function. Run that function, then completely erase any stray pixels you don't want to keep (the eraser may need to be set to "hard edge" or similar). Re-save the image.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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Chinchow
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by Chinchow » Thu Feb 21, 2013 00:40

Does pant.net have this function?
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

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Likwid H-Craft
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by Likwid H-Craft » Thu Feb 21, 2013 00:43

If you need me to make a alpha part, I can.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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Chinchow
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by Chinchow » Thu Feb 21, 2013 22:34

Any help is appreciated and also the tools can dig anything for some reason and have no limits.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

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jojoa1997
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by jojoa1997 » Thu Feb 21, 2013 22:38

could you make a github for it. that will make it easier for people to help.
Coding;
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12X tweaking to be just right
 

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Chinchow
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by Chinchow » Fri Feb 22, 2013 21:22

I am on a mobile right now so I will create a github monday
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

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by Chinchow » Sat Feb 23, 2013 19:41

0gb.us did you receive my pm?
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

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Chinchow
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by Chinchow » Tue Feb 26, 2013 02:22

OK a some news:
1. I will not be making a github
2. A website for fantasyores is in the making
3. Would anyone be able to make and image or logo of sorts for fantasyores?
That is all a finished release is almost complete.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

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Chinchow
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by Chinchow » Fri Mar 01, 2013 02:36

A slight problem im having
My father has the admin account on my computer and unless i can convince him i cant download github so it would be helpful if someone else could set one up hate to ask it but i have to also i hate to burden you but if you can 0gb.us i would prefer it if you made the github. I completely understand if you cant though.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

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Chinchow
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by Chinchow » Thu Apr 25, 2013 23:45

Alright! a new version is out, 0.0.2, the compressor is in the code you will notice but lacks a node and its not functioning properly.
On the bright side the few tools we have, have been rebalanced and are functioning properly.
I hate to ask but could someone who downloads the mod fix the compressor and in return they shall receive:
A mention in the website and original post.
Any ore they wish added to the mod(as long as its appropriate.)
A mental high five.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 


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