Likwid H-Craft wrote::D DOS Days!
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You mean the windows 1.0-3.0!
12Me21 wrote:I don't like GIMP. It is completely useless for editing images as small as the ones in minetest (16x16) I like Paint.Net better, but if I can't use paint.net I'm fine with using paint, because it's on all computers, but the problem is that you can't make transparent areas.
jojoa1997 wrote:to me gimp is condfusing. still havent been ale ti figure it out with all the tutorials
0gb.us wrote:jojoa1997 wrote:to me gimp is condfusing. still havent been ale ti figure it out with all the tutorials
The trick with GIMP, if you're just a pixel artist, is to ignore most of the tools. You need the pencil, bucket, and selection tools. Almost everything else is no good to you unless you are working with bigger images.
EDIT: Although, when you DO work on full size images, the other tools can be loads of fun!,
I can't figure out how to change the colorrarkenin wrote:0gb.us wrote:jojoa1997 wrote:to me gimp is condfusing. still havent been ale ti figure it out with all the tutorials
The trick with GIMP, if you're just a pixel artist, is to ignore most of the tools. You need the pencil, bucket, and selection tools. Almost everything else is no good to you unless you are working with bigger images.
EDIT: Although, when you DO work on full size images, the other tools can be loads of fun!,
If you use the eraser, make sure to check "hard edge" for pixel art.
12Me21 wrote:I don't like GIMP. It is completely useless for editing images as small as the ones in minetest (16x16) I like Paint.Net better, but if I can't use paint.net I'm fine with using paint, because it's on all computers, but the problem is that you can't make transparent areas.
kaeza wrote:Allegro Sprite Editor
Has many features, yes is lean and fast.
It was originally made to mimic the old AnimatorPro (from the old DOS days), but has fully grown into a really nice application.
It's both suited to 8-bit (a.k.a. paletted images), as well as for RGB images, and it's zoomed UI makes it perfect to edit small images (like Minetest textures).
Try it out. I've been using it for all my textures.
12Me21 wrote:but all the extra features just make it slower and more confusing than other image editors.
12Me21 wrote:gimp isn't really designed to edit very small images, I mean, you can use it to do that, but all the extra features just make it slower and more confusing than other image editors.
kaeza wrote:
:Dkaeza wrote:Allegro Sprite Editor
Has many features, yes is lean and fast.
It was originally made to mimic the old AnimatorPro (from the old DOS days), but has fully grown into a really nice application.
It's both suited to 8-bit (a.k.a. paletted images), as well as for RGB images, and it's zoomed UI makes it perfect to edit small images (like Minetest textures).
Try it out. I've been using it for all my textures.
Melkor wrote:kaeza wrote:
:Dkaeza wrote:Allegro Sprite Editor
Has many features, yes is lean and fast.
It was originally made to mimic the old AnimatorPro (from the old DOS days), but has fully grown into a really nice application.
It's both suited to 8-bit (a.k.a. paletted images), as well as for RGB images, and it's zoomed UI makes it perfect to edit small images (like Minetest textures).
Try it out. I've been using it for all my textures.
sorry, i didnt notice your post this first
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