Hi all mintesters
I'm a bit new in minetest (started a month ago). I started with the latest stable version (so 0.3) but when I saw all the power of modules and all, I installed the latest version in development (from git).
I noticed that the world in my new server is much slower to appear than in the 0.3. For example, when I launch my client, then connect to my (dedicated) server, my screen is fully blue, then a first part of the world appear (quite normal from now, but it is a bit slower than 0.3 though).
When I walk through the world, I usually have to wait when I arrive to the edge of the appeared world.
So a first question is : do you also feel that the appearance of the world is slower? (I've quickly been through the forum and haven't found any topic about that, so I guess no?)
If not, where do you think this comes from?
Briefly, my configuration :
SERVER :
Linux 3.1.4-gentoo i686 Intel(R) Pentium(R) M processor 1.73GHz GenuineIntel GNU/Linux, 1Go RAM
CLIENT :
Linux 2.6.39-sabayon i686 Intel(R) Core(TM)2 Duo CPU P7450 @ 2.13GHz GenuineIntel GNU/Linux, 3Go RAM
On the server side, I use the following mods :
baking
bottle
bucket
default
experimental
flowers
give_initial_stuff
growing
jeija
legacy
mineral_detector
ropes
But I don't think the problem comes from any mods since I first tried without any of them, and got the same result (moreover, I checked the CPU usage when I was waiting at the edge of the appeared world on my server, it was from 10 to 30 at most)
It probably doesn't come from the generation of the world because I also have to wait for the world already generated to appear.
I don't think the problem comes from the network either since it's the same network used as with the 0.3 server (and same machine by the way).
This is more or less all I know about this issue. So if you have any suggestion, I will be really glad to ear it :)
Maeredhel