This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
In the new git version of the game I have some strange "effects" in textures. In the correct distance some blocks become transparent in some type of "x-ray" effect. :-/
The light amount affect the incidence of the effect.
I don't have texture pack and this started after the last compilation of the git sources.
Ok, I disabled the atlas and now the game have a bigger problem... All disappear after some moments online.
I have many messages in the terminal:
12:46:09: ERROR[ServerThread]: ServerEnv: Could not find or generate a block for storing id=2 statically (pos=(-32768,-767,31)) 12:46:09: ERROR[main]: WARNING: updateListener: invalid value 12:46:09: ERROR[main]: WARNING: updateListener: invalid value 12:46:10: ERROR[main]: WARNING: updateListener: invalid value 12:46:10: ERROR[main]: WARNING: updateListener: invalid value 12:46:10: ERROR[main]: WARNING: updateListener: invalid value
Another problem, after the crash the file singleplayer (<gamepath>./world/<world>/players/singleplayer) have this strange position: position = (-2.14748e+06,-1.4173e+06,320.76)
When I change to (0,0,0) and run the game, this is changed back to this big values.
I recovered the game creating a new one and copying some files to the new game but the corruption come back after a new crash... Is a bad update. I wait for the next before try play again... :-/