I often get these errors with Minetest 0.4.dev20120106-1, Puppy Linux, OpenGL 4.0.10243, Radeon 5640HD:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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ERROR[main]: TextureSource::buildMainAtlas(): Atlas is full, not adding more textures.
(Always when I start playing)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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ERROR[ServerThread]: ServerEnv: Trying to store id=173 statically but block (3,-3,1) already contains 49 (over 49) objects. Forcing delete.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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ERROR[ServerThread]: ServerEnvironment::deactivateFarObjects(): id=63 m_static_exists=true but static data doesn't actually exist in (1,-2,1)
(These two just sometimes)
They do not seem to affect the game play, but why and where do they come from?
Thanks in advance,
JSonic
