oxenfreedan wrote:Please someone help me!! This mod looks and sounds so awesome but I can't use it!!!oxenfreedan wrote:My problem is waht Nore said here is code!!
18:54:49: ERROR[EmergeThread]: ERROR: An unhandled exception occurred: LuaError: error: ...5\bin\..\games\minetest_game\mods\default/mapgen.lua:33: attempt to compare nil with number
18:54:49: ERROR[EmergeThread]: stack traceback:
In thread b84:
..\..\src\minetest-0.4.5\src\emerge.cpp:450: EmergeThread::Thread: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 15c:
#0 ServerThread::Thread
#1 Server::Receive
(Leftover data: #2 ServerEnvironment::step)
(Leftover data: #3 RemoteClient::GetNextBlocks)
(Leftover data: #4 ItemStack::serialize)
DEBUG STACK FOR THREAD a24:
#0 MeshUpdateThread::Thread
DEBUG STACK FOR THREAD b84:
#0 EmergeThread::Thread
(Leftover data: #1 ServerMap::emergeBlock: p=(38,8,73), create_blank=0)
(Leftover data: #2 ServerMap::loadBlock)
(Leftover data: #3 ServerMap::loadBlock)
DEBUG STACK FOR THREAD 148c:
#0 main
#1 ClientMap::renderMap
(Leftover data: #2 ClientEnvironment::step)
(Leftover data: #3 Client::Receive)
(Leftover data: #4 Client::ProcessData)
(Leftover data: #5 MeshUpdateQueue::addBlock)
Inocudom wrote:In the latest git version of Minetest, the game will not work if the creative mod is taken out. The unified_inventory mod will have to be adjusted to this change (if that is possible.) I think everybody is in a mess right now.
minetest.register_craftitem("default:Uu_matter", {
description = "Uu matter",
inventory_image = "Uu.png",
})
minetest.register_node("default:condensed_Uu", {
tile_images = {"condensedUu.png"},
groups={choppy},
})
minetest.register_craft({
output = '"default:Uu_matter" 1',
recipe = {
{'default:dirt', 'default:dirt', 'default:dirt'},
{'default:wood', 'default:wood', 'default:wood'},
{'default:tree', 'default:tree', 'default:tree'},
}
})
minetest.register_craft({
output = '"default:condensed_Uu" 1',
recipe = {
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
}
})
minetest.register_craft({
output = '"default:dirt" 50',
recipe = {
{'', 'default:Uu_matter', ''},
{'', 'default:Uu_matter', ''},
{'', 'default:Uu_matter', ''},
}
})
minetest.register_craft({
output = '"default:tree" 50',
recipe = {
{'', 'default:Uu_matter', ''},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'', 'default:Uu_matter', ''},
}
})
minetest.register_craft({
output = '"default:stone" 50',
recipe = {
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'', 'default:Uu_matter', ''},
}
})
minetest.register_craft({
output = '"default:stone" 50',
recipe = {
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'', 'default:Uu_matter', ''},
{'', '', ''},
}
})
minetest.register_craft({
type = "cooking",
output = "default:condensed_Uu",
recipe = "default:Uu_matter",
})
minetest.register_craft({
output = '"default:mese_crystal" 10',
recipe = {
{'default:condensed_Uu', 'default:condensed_Uu', 'default:condensed_Uu'},
{'', 'default:Uu_matter', ''},
{'default:condensed_Uu', 'default:condensed_Uu', ''},
}
})
minetest.register_craft({
output = '"default:steel_ingot" 50',
recipe = {
{'default:condensed_Uu', 'default:condensed_Uu', 'default:condensed_Uu'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:condensed_Uu', 'default:condensed_Uu', 'default:codensed_Uu'},
}
})
snakevenom wrote:i was bored last night so i decided to implement Uu matter to the game, if you dont know what it does it basically is based on the idea that everything in life has a value and can be exchanged for different items, some items may be better than others so it takes more items to get those.
sorry for my rubbish explanationYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
minetest.register_craftitem("default:Uu_matter", {
description = "Uu matter",
inventory_image = "Uu.png",
})
minetest.register_node("default:condensed_Uu", {
tile_images = {"condensedUu.png"},
groups={choppy},
})
minetest.register_craft({
output = '"default:Uu_matter" 1',
recipe = {
{'default:dirt', 'default:dirt', 'default:dirt'},
{'default:wood', 'default:wood', 'default:wood'},
{'default:tree', 'default:tree', 'default:tree'},
}
})
minetest.register_craft({
output = '"default:condensed_Uu" 1',
recipe = {
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
}
})
minetest.register_craft({
output = '"default:dirt" 50',
recipe = {
{'', 'default:Uu_matter', ''},
{'', 'default:Uu_matter', ''},
{'', 'default:Uu_matter', ''},
}
})
minetest.register_craft({
output = '"default:tree" 50',
recipe = {
{'', 'default:Uu_matter', ''},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'', 'default:Uu_matter', ''},
}
})
minetest.register_craft({
output = '"default:stone" 50',
recipe = {
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'', 'default:Uu_matter', ''},
}
})
minetest.register_craft({
output = '"default:stone" 50',
recipe = {
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'', 'default:Uu_matter', ''},
{'', '', ''},
}
})
minetest.register_craft({
type = "cooking",
output = "default:condensed_Uu",
recipe = "default:Uu_matter",
})
minetest.register_craft({
output = '"default:mese_crystal" 10',
recipe = {
{'default:condensed_Uu', 'default:condensed_Uu', 'default:condensed_Uu'},
{'', 'default:Uu_matter', ''},
{'default:condensed_Uu', 'default:condensed_Uu', ''},
}
})
minetest.register_craft({
output = '"default:steel_ingot" 50',
recipe = {
{'default:condensed_Uu', 'default:condensed_Uu', 'default:condensed_Uu'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:condensed_Uu', 'default:condensed_Uu', 'default:codensed_Uu'},
}
})
i tested this and it worked.
i have some textures here:http://www.mediafire.com/?bghaq8lf2aa4lwc
Archerexes wrote:snakevenom wrote:i was bored last night so i decided to implement Uu matter to the game, if you dont know what it does it basically is based on the idea that everything in life has a value and can be exchanged for different items, some items may be better than others so it takes more items to get those.
sorry for my rubbish explanationYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
minetest.register_craftitem("default:Uu_matter", {
description = "Uu matter",
inventory_image = "Uu.png",
})
minetest.register_node("default:condensed_Uu", {
tile_images = {"condensedUu.png"},
groups={choppy},
})
minetest.register_craft({
output = '"default:Uu_matter" 1',
recipe = {
{'default:dirt', 'default:dirt', 'default:dirt'},
{'default:wood', 'default:wood', 'default:wood'},
{'default:tree', 'default:tree', 'default:tree'},
}
})
minetest.register_craft({
output = '"default:condensed_Uu" 1',
recipe = {
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
}
})
minetest.register_craft({
output = '"default:dirt" 50',
recipe = {
{'', 'default:Uu_matter', ''},
{'', 'default:Uu_matter', ''},
{'', 'default:Uu_matter', ''},
}
})
minetest.register_craft({
output = '"default:tree" 50',
recipe = {
{'', 'default:Uu_matter', ''},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'', 'default:Uu_matter', ''},
}
})
minetest.register_craft({
output = '"default:stone" 50',
recipe = {
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'', 'default:Uu_matter', ''},
}
})
minetest.register_craft({
output = '"default:stone" 50',
recipe = {
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'', 'default:Uu_matter', ''},
{'', '', ''},
}
})
minetest.register_craft({
type = "cooking",
output = "default:condensed_Uu",
recipe = "default:Uu_matter",
})
minetest.register_craft({
output = '"default:mese_crystal" 10',
recipe = {
{'default:condensed_Uu', 'default:condensed_Uu', 'default:condensed_Uu'},
{'', 'default:Uu_matter', ''},
{'default:condensed_Uu', 'default:condensed_Uu', ''},
}
})
minetest.register_craft({
output = '"default:steel_ingot" 50',
recipe = {
{'default:condensed_Uu', 'default:condensed_Uu', 'default:condensed_Uu'},
{'default:Uu_matter', 'default:Uu_matter', 'default:Uu_matter'},
{'default:condensed_Uu', 'default:condensed_Uu', 'default:codensed_Uu'},
}
})
i tested this and it worked.
i have some textures here:http://www.mediafire.com/?bghaq8lf2aa4lwc
Nice ! +1
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8*8*8,
clust_num_ores = 8,
clust_size = 3,
height_min = -31000,
height_max = 64,
})
Captain_AuXiL wrote:There's a problem with technic-master/technic/init.lua or something like that. How to fix?
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