[Mod] Pipeworks [20131128] [pipeworks]

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Topywo
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by Topywo » Sun Mar 17, 2013 21:45

SkpFreak wrote:hello im new to minetest mods and when i try to load this one i get a this error
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 ERROR[main]: Error loading mod "VanessaE-pipeworks-26422fe": modname does not follow naming conventions: Only chararacters [a-z0-9_] are allowed.
17:33:06: ERROR[main]: Server: Failed to load and run /home/skpfreak/minetest/bin/../mods/minetest/VanessaE-pipeworks-26422fe/init.lua

and i dont know how to fix it any help would be appreciated


Change the folder name to only: pipeworks

Works also for other mods
 

SkpFreak
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by SkpFreak » Sun Mar 17, 2013 22:13

thank you that did fix it
 

chamweisheng
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by chamweisheng » Mon Mar 25, 2013 14:39

How to craft autocrafter?
 

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VanessaE
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by VanessaE » Mon Mar 25, 2013 17:05

I don't think autocrafter has a recipe yet.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Traxie21
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by Traxie21 » Mon Mar 25, 2013 17:25

Could you maybe make the pipes a bit thicker? athey seem a bit illogically small to me.

Also, lower-res textures please?
 

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Jordach
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by Jordach » Mon Mar 25, 2013 18:44

Make autocrafters that craft autocrafters which crafts autocrafters.

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VanessaE
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by VanessaE » Mon Mar 25, 2013 18:53

The size of the pipes is right where I wanted it to be actually. Textures have to be 64px because anything lower looks like ass due to the way they apply over the nodeboxes.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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by VanessaE » Mon Mar 25, 2013 20:33

Temperest just contributed the following Autocrafter recipe to pipeworks git, which I've merged:

steel mese steel
plastic steel plastic
steel mese steel

Mese refers to default:mese, e.g. the usual yellow mese blocks.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Bas080
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by Bas080 » Sat Mar 30, 2013 14:13

This mod will keep me busy for a while, automation for the win!
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chamweisheng
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by chamweisheng » Tue Apr 02, 2013 15:53

this mod cant load and run why?
 

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Likwid H-Craft
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by Likwid H-Craft » Tue Apr 02, 2013 15:55

chamweisheng wrote:this mod cant load and run why?

Don't have the right mods?

Edit:Or you didn't name the file "pipeworks" without ""
Last edited by Likwid H-Craft on Tue Apr 02, 2013 15:56, edited 1 time in total.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

chamweisheng
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by chamweisheng » Tue Apr 02, 2013 16:02

Likwid H-Craft wrote:
chamweisheng wrote:this mod cant load and run why?

Don't have the right mods?

Edit:Or you didn't name the file "pipeworks" without ""

do we need a new file?
 

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Likwid H-Craft
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by Likwid H-Craft » Tue Apr 02, 2013 16:18

No, you just rename the "VanessaE-pipeworks-d4c2b16" to "pipeworks" if you have, the right mods for it. but I think VanessaE should update this to least build.
My Domain's/others:
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VanessaE
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by VanessaE » Tue Apr 02, 2013 19:14

Pipeworks is fine with current Minetest git. I keep my local build up-to-date. That said, the mod does need rewritten to take advantage of the new "6d facedir" code, but I'm not about to do that right now - it would be a major rewrite.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Kacey
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by Kacey » Tue Apr 02, 2013 22:15

Hey guys check out https://github.com/Kaceyproductions/pipeworks to help develop mesecon tubes that will conduct electricity
on a scale of 1 to 10 i am OVER 9000!!!!!!!!!!!!!!!!
 

Nore
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by Nore » Wed Apr 03, 2013 09:32

You should perhaps use the rules of mese instead of those of standart mesecons, because it won't conduct vertically right now. Anyway, this is good! I wanted to do it before, but I was lasy:)
 

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Likwid H-Craft
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by Likwid H-Craft » Wed Apr 03, 2013 17:34

VanessaE what, the pipes called in the code so, I can size them to normal since, I am making a City/World that be huge.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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VanessaE
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by VanessaE » Wed Apr 03, 2013 17:53

It's been a while since I looked at my own code, but I believe pipes are named pipe_xxyyzz_empty and pipe_xxyyzz_loaded, where empty and loaded refer to whether the pipe appears to have a liquid in it (no or yes, respectively).

The xxyyzz part is a 6-bit field for the directions the pipe exits the node. I believe I put them in -X, +X, -Y, +Y, -Z, +Z order. For each '1' in that field, there is a half-node-wide pipe segment leading from the center of the node to the associated face (so 101101 would be pipe segments leading to the -X, -Y, +Y, and +Z faces).

Tubes are named and defined similarly.

Pipes and tubes are built up algorithmically from six fixed, half-length nodebox models, one per face. With 6 bits, excluding the empty '000000' definition (which is aliased to the full-length, horizontal "this is what you have in your inventory" pipe), there are 63 each of loaded and empty pipes, and 63 tubes also.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Likwid H-Craft
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by Likwid H-Craft » Thu Apr 04, 2013 01:52

So how I make them block wide but with the pipe look?
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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by jojoa1997 » Thu Apr 04, 2013 02:04

Likwid H-Craft wrote:So how I make them block wide but with the pipe look?
set the nodebox values to 1
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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VanessaE
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by VanessaE » Thu Apr 04, 2013 02:09

Just change the code in the nodebox models. Each table represents one segment of pipe, you just need to supply nodebox models that look larger. How you will devise those models I leave to you.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Likwid H-Craft
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by Likwid H-Craft » Thu Apr 04, 2013 14:21

Thanks :) Hey, VanessaE do you Like have, a Building in Likwid City?

Edit:Umm...What is the Pump Box size thing called so I can, resize the, top part of it to 1 so it not odd.
Last edited by Likwid H-Craft on Thu Apr 04, 2013 14:32, edited 1 time in total.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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VanessaE
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by VanessaE » Thu Apr 04, 2013 21:26

I do not build on any other servers the present time (I have a house on Redcrab's server though).

As for the pump box "size thing",. I do not understand your question.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Evergreen
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by Evergreen » Fri Apr 12, 2013 16:51

Somehow, I haven't truly appreciated the greatness of this mod until now. Such an amazing mod, keep it up! :D
"Help! I searched for a mod but I couldn't find it!"
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VanessaE
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by VanessaE » Fri Apr 12, 2013 21:35

Thanks, on behalf of myself and Nore and everyone else who has contributed to it :-)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Miner_48er
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by Miner_48er » Thu Apr 18, 2013 15:45

Great mod. A request pipe would be useful.
Come visit our Minetest 0.4.13 Server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
 

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Luke123
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by Luke123 » Sun Apr 21, 2013 16:56

Best mod in the world! Thank you VanessaE!

- Luke
My minetest username is <King>
BTW I like pie <3
 

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Inocudom
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by Inocudom » Thu May 09, 2013 02:07

When the liquid_finite feature is turned on, that is when this mod's true potential shows. Should survival servers use the liquid_finite feature one day, this mod will be very useful on those servers for transporting large amounts of water and lava.
 

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VanessaE
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by VanessaE » Thu May 09, 2013 02:25

Only thing this mod doesn't do is remove the water node at the pump periodically. Easily done of course, it just never occurred to me to test this with finite water.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Jordach
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by Jordach » Thu May 09, 2013 18:06

The pipes would make using buckets look like a job for fools.

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