[1405.00][Classic] darkrose's servers [0.3.x compatible]

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darkrose
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by darkrose » Wed May 01, 2013 13:54

Some griefing happened, a quick scan of the logs showed joshuaodom to be the culprit; removed his build rights. grep-fu ftw!

MichaelEh had a chat with him, apparently his sister borrowed his account... so MichaelEh gave him privs back.

/me goes back to watching from the aether
Last edited by darkrose on Wed May 01, 2013 13:57, edited 1 time in total.
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

Michael Eh?
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by Michael Eh? » Wed May 08, 2013 04:57

Image

Some updates, I am NOT admin.... Darkrose made me moderator. Darkrose still handles adding people, monitoring server.

My primary task is working on recreating some of the stuff from early glory days of minetest. Hopefully I might actually finish some it some day. I'm not planning to build any of my own stuff on this server but I have added some new stuff in that fits into the same theme of what was built. I'm keeping to building over open water for the most part in one area.

I do like Darkrose's mods to 0.3.1. Particularly, junglegrass and papyrus can not only grow but be farmed. Cloud block is now craftable as wool/cotton.
Last edited by Michael Eh? on Wed May 08, 2013 05:01, edited 1 time in total.
 

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darkrose
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by darkrose » Wed May 08, 2013 11:04

Some more screenshots:

Michael Eh's rebuilds (fairly recently havested grass farm also visible):
Image
Image

My humble home (with grass taking over):
Image

Joshuaodom's castle:
Image

Menche's boat and lighthouse:
Image

My papyrus farm:
Image

The village, with joshuaodom's robot:
Image
Last edited by darkrose on Wed May 08, 2013 11:05, edited 1 time in total.
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

Sokomine
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by Sokomine » Wed May 08, 2013 14:52

The screenshots do look intresting. If you're gathering the best of old 0.3.x maps, that's a very good idea! A museum map for sightseeing so that old good buildings do not get lost would be great!
A list of my mods can be found here.
 

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by Calinou » Wed May 08, 2013 14:58

Nyanland? He copied me and q66's concept on Gameboom. :P
 

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joshuaodom
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by joshuaodom » Wed May 08, 2013 23:24

i made some picxle art on my part
 

Michael Eh?
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by Michael Eh? » Thu May 09, 2013 15:35

Calinou wrote:Nyanland? He copied me and q66's concept on Gameboom. :P


Not actually Nyanland but a copy of Nyanland's sign. Also Kayman's MESE and unknown blocks. Browser/Mario pixelart. Okean's TAZ. Okean-Wolfgang-harrybuttle's chessboard. One's cathedra.

I built over water because it was easier to build over naturally flat water as oppose to level land. The area is a tribute to various builds on Gameboom NOW gone with the world reset. In a sense, perserving it so others can be inspired.

Since Darkrose was a moderator on Gameboom, it is nice she be the keeper of GB's treasures since it was her job there. Also it's all in one area so it can be better monitored. I sure that Darkrose would love to have the old gang so join in. I'm just getting it going with some builds.
 

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by Inocudom » Thu May 09, 2013 15:48

Minetest's current dev needs an option that allows for looking around on old servers like this without causing any problems for the client or the server.
 

Michael Eh?
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by Michael Eh? » Fri May 10, 2013 01:08

Inocudom wrote:Minetest's current dev needs an option that allows for looking around on old servers like this without causing any problems for the client or the server.



The server is 0.3.1 so gravel and sand won't fall. Not giving build priv does the same thing.

Inocudom wrote:The fact that all of the good folks are leaving due to what is happening in the community is an ominous sign. This trend is starting to become sickening and disturbing. Not that I am surprised by this. I am never surprised when bad things happen. Never. I know all too well what kind of world we live in. I know of a wise man by the name of Alan Watt.


Landmine hates Minetest so much i wonder why he plays. He's already threaten and attempted to destroy the chessboard and cathedra as Rev0x and JessicaC. As well he threaten to trash the server in general. Claiming to call his buddy 'OldCoder'. Darkrose monitoring the server nailed him.

Given the fact as Fuzzywuzzy he griefed so much of gameboom and maybe B_C's castle, I still find it unbelieveable they're friends. I can't think of another single person who has left scar like LM. Yet he was proud (if not a little drunk) when he mentioned the police in Mexico City knew of him and his alias. (I think we all have that palm2face pose right now.)

I do think the current PvP trend is bad for minetest in general. I think Darkrose's attempt of reviving 0.3.1 server is great.
That is why I'm building the landmarks of early era of minetest as a gift to kickstart this server. If I've learned anything that servers run by the women of minetest, those servers are less tolerant of 'childish' behavior'. We're better off booting the few bad apples that contribute nothing and those who support them.
 

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by Inocudom » Fri May 10, 2013 14:26

Good to hear that Darkrose is keeping him at bay. Servers that use 0.3.1 aren't as easily protected as those that use 0.4.6. Regarding PvP, I think it is something that the Minetest community would be better off without. It is a beautiful thing when magnificent buildings are built. It is an ugly thing when magnificent buildings are destroyed.
 

Michael Eh?
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by Michael Eh? » Fri May 10, 2013 19:16

Thanks to some 'other' people's work, Darkrose has been able to keep LM out.

As for buildings, One's Cathedra pales to some of today's take on the cathedra. Just One's Cathedra was one of the first for minetest. However the problem isn't these structures are being destroyed but the community that built them has. Obvoiusly Darkrose is back but lots who built GB iconic structures are gone. I'm hoping with Darkrose's server, they will return.

I do love how she is continuing moding the 0.3.x platform. Wishing she add stairs and rats die in water or lava though.
 

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by Inocudom » Fri May 10, 2013 19:29

Is she fixing the various memory and graphics leaks? Those are quite necessary things to do.
 

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darkrose
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by darkrose » Fri May 10, 2013 20:27

Inocudom wrote:Is she fixing the various memory and graphics leaks? Those are quite necessary things to do.


I'm gradually putting together a todo list for 0.3.x and bugfixing and adding features somewhat haphazardly... added leaf decay, got it compiling against irrlicht 1.8, fixed inventory cubes, added plant growth, stopped dungeons generating in mid-air, some random code clean ups... still a lot to do though obviously.

If I can put together a list of all the bugs, I will fix them; there just isn't much about for the 0.3.x codebase anymore so I'm sort of starting again with just the code to go from.

At least 0.3.x is fun, something 0.4.x - in its desperate attempts to be an engine instead of a game - has lost for me.
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

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darkrose
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by darkrose » Sat May 11, 2013 20:50

Just added some info and pic's about cotton and farming to the first post.

MichaelEh's going to be overrun by cotton soon :D
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

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darkrose
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by darkrose » Wed May 15, 2013 22:10

Have been backporting some bugfixes... amongst other things you won't get thown underground on connect anymore! :)
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

dannydanger
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by dannydanger » Wed May 15, 2013 22:26

yea i will check it out cool
 

dannydanger
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by dannydanger » Wed May 15, 2013 22:27

hey can i have bulid prives
 

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darkrose
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by darkrose » Wed May 15, 2013 23:26

if you're on when I get home, sure :)
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

dannydanger
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by dannydanger » Fri May 17, 2013 16:12

i can not connect to the sever ples help thanks
 

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Evergreen
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by Evergreen » Mon May 20, 2013 21:03

May I have interact privs? In game name is Evergreen. The reason I want to play on your server is I was feeling nostalgic and wanted to exercise my creativity with limited blocks.
"Help! I searched for a mod but I couldn't find it!"
http://krock-works.16mb.com/MTstuff/modSearch.php
 

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darkrose
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by darkrose » Tue May 21, 2013 09:03

Evergreen: You have build.
Last edited by darkrose on Tue May 21, 2013 09:03, edited 1 time in total.
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

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darkrose
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by darkrose » Sat May 25, 2013 11:03

Managed to get a screenshot of my under-construction underground cube cavern:
Image
Last edited by darkrose on Sat May 25, 2013 11:03, edited 1 time in total.
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

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Sergei
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by Sergei » Thu May 30, 2013 07:56

darkrose!please give me privs my nickname is Sergei
you've seen white rabbit?
 

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darkrose
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by darkrose » Sun Jun 02, 2013 06:49

Sergei, you have build.

Just finished the bottom floor of my underground, anyone who remembers my underground area on gameboom, this new one is bigger, I think:
Image
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

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by Sergei » Sun Jun 02, 2013 11:04

thank you
you've seen white rabbit?
 

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Mossmanikin
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by Mossmanikin » Sun Jun 02, 2013 13:32

darkrose, please give me privs (Mossmanikin)

Noob 4 life!
My stuff
 

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Mossmanikin
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by Mossmanikin » Sun Jun 02, 2013 15:14

Thanks for letting me build a humble home:

Image

I like your server :)

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by Inocudom » Sun Jun 02, 2013 15:22

You should probably find someone who can make Windows builds of your branch of Minetest 0.3.1, darkrose. Another alternative would be to create a game type for Minetest 0.4.6 that is based on and works with your branch.
 

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darkrose
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by darkrose » Mon Jun 03, 2013 02:56

The standard 0.3.x client still works with my server (and my client works with the standard 0.3.x server), I haven't broken compatibility.

But I do intend on making an updated windows build once I've made a few more improvements.
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

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by Evergreen » Mon Jun 03, 2013 14:39

A question for darkrose: When I go to gunzip the custom client you made, it starts to decompress it, but then it gives me an error message. Why do you think that is?
"Help! I searched for a mod but I couldn't find it!"
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