scaffolding - say goodbye to dirt scaffolding

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Semmett9
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scaffolding - say goodbye to dirt scaffolding

by Semmett9 » Mon May 20, 2013 16:57

scaffolding - say goodbye to dirt scaffolding

The Mod
Image
getting sick of using dirt as scaffolding? if so this is the mod for you.
This mod adds 2 blocks to minetest;

> Wooden scaffolding
> Iron scaffolding

The wooden scaffolding allows the player to go up and down like a ladder. also when you destroy the bottom block the whole thing falls down making it easy to remove.
The iron scaffolding allows the player to walk along in, and when you destroy one of the blocks the whole thing falls down.

Whats new


> blocks have textures a new texture on the top and bottom

Coming soon

> player dose not have to walk inside the block to go up it
> block that falls (like sand)

Download


Infinatum Minetest will be down on 04/11/14 due to server maintenance. we will be back up ASP

New Post Here
Last edited by Semmett9 on Sun Feb 22, 2015 20:47, edited 2 times in total.
You might like to try some of my Mods and Texture packs.
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nextmissinglink
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by nextmissinglink » Mon May 20, 2013 17:22

1: PICS DO NOT work
2: from what youve told me every thing is a block you should use selection box or something like that so steel scaffolding should be simialer to vanessas pipes and wooden scaffolding should be like snow but still good job
IF in doubt hit it with a hammer
This is a signature virus. Add me to your signature so that I can multiply id10t ERROR
do not abuse me i am 11 and i like hitting things with a hammer that may include you
this is ment to be secret http://forum.minetest.net/viewtopic.php?pid=86467#p86467
 

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rubenwardy
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by rubenwardy » Mon May 20, 2013 17:33

Pics work for me
 

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Casimir
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by Casimir » Mon May 20, 2013 18:15

(A license would be good.)
I like that there are two different types, and the way they look.

Changed the code a bit:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
local function dig_up(pos, node, metadata, digger)
            if digger == nil then return end
            local np = {x = pos.x, y = pos.y + 1, z = pos.z}
            local nn = minetest.env:get_node(np)
            if nn.name == node.name then
                minetest.node_dig(np, nn, digger)
            end
        end

minetest.register_node("scaffolding:wood", {
        description = "scaffolding",
        drawtype = "nodebox",
        tiles = {"scaffolding_wood_top.png", "scaffolding_wood_top.png", "scaffolding_wood.png",
        "scaffolding_wood.png", "scaffolding_wood.png", "scaffolding_wood.png"},
        paramtype = "light",
        climbable = true,
        walkable = false,
        is_ground_content = true,
        after_dig_node = function(pos, node, metadata, digger)
            dig_up(pos, node, metadata, digger)
        end,
        groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
        sounds = default.node_sound_wood_defaults(),
    })
   
minetest.register_node("scaffolding:iron", {
        description = "scaffolding",
        drawtype = "nodebox",
        tiles = {"scaffolding_iron_top.png", "scaffolding_iron_top.png", "scaffolding_iron.png",
        "scaffolding_iron.png", "scaffolding_iron.png", "scaffolding_iron.png"},
        paramtype = "light",
        climbable = true,
        walkable = true,
        is_ground_content = true,
        after_dig_node = function(pos, node, metadata, digger)
            dig_up(pos, node, metadata, digger)
        end,
        groups = {snappy=2,cracky=3},
        sounds = default.node_sound_wood_defaults(),
    })

minetest.register_craft({
    output = 'scaffolding:wood 6',
    recipe = {
        {'default:wood', 'default:wood', 'default:wood'},
        {'default:stick', '', 'default:stick'},
        {'default:wood', 'default:wood', 'default:wood'},
    }
})

minetest.register_craft({
    output = 'scaffolding:iron 6',
    recipe = {
        {'default:wood', 'default:wood', 'default:wood'},
        {'default:steel_ingot', '', 'default:steel_ingot'},
        {'default:wood', 'default:wood', 'default:wood'},
    }
})

There is no need for facedir, you don't need to define a nodebox. I dropped the dependence on darkage and made the names more clear. Using only one function. No drop.
 

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Evergreen
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by Evergreen » Mon May 20, 2013 20:53

Aww, dangit, I was going to make a mod exactly like this. Oh well, great mod anyway. :P
"Help! I searched for a mod but I couldn't find it!"
http://krock-works.16mb.com/MTstuff/modSearch.php
 

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Semmett9
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by Semmett9 » Tue May 21, 2013 08:49

nextmissinglink wrote;
1: PICS DO NOT work
2: from what youve told me every thing is a block you should use selection box or something like that so steel scaffolding should be simialer to vanessas pipes and wooden scaffolding should be like snow but still good job


It seems the the image only works in Firefox. hopefully its working now.

Casimir wrote;
(A license would be good.)
I like that there are two different types, and the way they look.There is no need for facedir, you don't need to define a nodebox. I dropped the dependence on darkage and made the names more clear. Using only one function. No drop.

thanks for the help i may use this as well as taking your advice. thanks again for the help
Last edited by Semmett9 on Tue May 21, 2013 08:50, edited 1 time in total.
You might like to try some of my Mods and Texture packs.
Find all of the latest things on my website-Infinatum Minetest
If you use Avast and you cannot access a link use my new domain name ThatRsPiServer.co.uk, and report the link via PM
 

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by webdesigner97 » Tue May 21, 2013 14:10

Ah, this sounds interesting! I'll try it out!
 

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by Sokomine » Wed May 22, 2013 20:06

Useful mod. It would be great if it where actually possible to download it (JavaScript + Flash needed -> no download possible).
A list of my mods can be found here.
 

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by Evergreen » Wed May 22, 2013 22:48

Sokomine wrote:Useful mod. It would be great if it where actually possible to download it (JavaScript + Flash needed -> no download possible).

Here is the link from my dropbox. I think it will work for you. https://dl.dropboxusercontent.com/s/nx7npmywjx92ud3/scaffolding.zip?token_hash=AAF7z19pN1wz3P78SS8g84wWIIgeqyy_cGr5wWTOwB_w1Q&dl=1
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Semmett9
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by Semmett9 » Thu May 23, 2013 16:27

Sokomine wrote;
Useful mod. It would be great if it where actually possible to download it (JavaScript + Flash needed -> no download possible).


I don't understand what you mean by java and flash is needed for the download.
I use Firefox as my web browser and i have just disabled all of my add-ons and plugins and the download still worked. If the is a problem with the download link for anyone please report it.

Thanks

link to Firefox
http://www.mozilla.org/en-US/
Last edited by Semmett9 on Thu May 23, 2013 16:28, edited 1 time in total.
You might like to try some of my Mods and Texture packs.
Find all of the latest things on my website-Infinatum Minetest
If you use Avast and you cannot access a link use my new domain name ThatRsPiServer.co.uk, and report the link via PM
 

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addi
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by addi » Thu May 23, 2013 17:26

Sokomine wrote:Useful mod. It would be great if it where actually possible to download it (JavaScript + Flash needed -> no download possible).


I Agree with disabling Flash
Flash is just a really big, much cpu using, unstable, and unsafe, plugin. (i have it disabled too)

But Javascript ist not Java! Javascript ist not Microsofts JScript
Javascript is nothing evil! (if you use a modern Browser)
why you have it disabled?

But in this point i agree: downloads and webpages must be accessible without Flash and Javascript

@ Semmett9 : Go in Firefox to Settings -> content -> Activate Javascript
Last edited by sfan5 on Sat May 25, 2013 15:29, edited 1 time in total.
 

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by Sokomine » Sat May 25, 2013 14:52

addi wrote:Javascript is nothing evil! (if you use a modern Browser) why you have it disabled?

For what I want of web pages - information, text, sometimes images - JavaScript plain simply is not required and just a security hole. That download site most likely needs it to present advertisement. Advertisement, tracking sites (facebook, google analytics etc.), exitedly flashing content, menus made especially annoying - that's what JavaScript is used for. Since I want none of that, I disabled it. Sites that have good reason to use JavaScript (i.e. have to do calculations client-side) and an excellent reputation may get whitelisted in my NoScript config.
A list of my mods can be found here.
 

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by Zeg9 » Sat May 25, 2013 16:38

Javascript is nothing evil if it is used the way it is ment to. I don't think javascript was originally made for tracking people and advertising.
Also download should have a direct link so it can be downloaded from command line, most servers don't have a GUI.
edit: oh, and good mod. Forgot the essential ;)
Last edited by Zeg9 on Sat May 25, 2013 16:39, edited 1 time in total.
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Semmett9
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by Semmett9 » Fri May 31, 2013 09:06

if anyone dose not like add-fly or don't like the way add-fly uses flash or java just use the Direct link, which skips add-fly.

however you just have to wait 5 seconds, then you can skip the add. (the flash/java used dose not affect the download)

Direct
https://sites.google.com/site/infinatumminetest/mods/scaffolding
Last edited by Semmett9 on Fri May 31, 2013 09:08, edited 1 time in total.
You might like to try some of my Mods and Texture packs.
Find all of the latest things on my website-Infinatum Minetest
If you use Avast and you cannot access a link use my new domain name ThatRsPiServer.co.uk, and report the link via PM
 

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by Jordach » Fri May 31, 2013 14:43

Semmett9 wrote:if anyone dose not like add-fly or don't like the way add-fly uses flash or java just use the Direct link, which skips add-fly.

however you just have to wait 5 seconds, then you can skip the add. (the flash/java used dose not affect the download)

Direct
https://sites.google.com/site/infinatumminetest/mods/scaffolding
Quite a few people have AdBlock you know, so AdFly and YOU lose money.

The destruction works really neatly.
Last edited by Jordach on Fri May 31, 2013 14:44, edited 1 time in total.

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