sfan5 wrote:You could convert the image to a worldedit schematic and import it
prestidigitator wrote:Looking at the mapgen code, I think it would be pretty easy to create a new mapgen that just pulls from a file. Then you could just change the mapgen settings in minetest.conf while creating the world, or just insert them into a map_meta.txt file for a new world directly, of course. I might give that a try at some point.
stu wrote:prestidigitator wrote:Looking at the mapgen code, I think it would be pretty easy to create a new mapgen that just pulls from a file. Then you could just change the mapgen settings in minetest.conf while creating the world, or just insert them into a map_meta.txt file for a new world directly, of course. I might give that a try at some point.
Do you mean the c++ mapgen or lua?
This is another approach I have considered, however, for very large maps like the poster is suggesting, I fear file size may become something of a problem.
Marya Clare wrote:Ok...bad news the guy who made is from the netherlands and I am not sure if he knows english or had someone translate it for him to release to minecraft players. I think he may actually english but I can't be sure.
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