Updated from 0.44 to 0.47, some Problems

FosJonas
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Updated from 0.44 to 0.47, some Problems

by FosJonas » Sat Jun 08, 2013 21:44

Hello,

Finally ive updated Minetest from Version 0.44 to 0.47, but now ive got some problems:

First im a little bit confused about how to use texturepacks now, it seems like mods with textures dont overwrite the default textures anymore while new textures (which arent used by default) still work.

Secoundly the default.sound function for Nodes doesnt exist anymore, is there now another way to give sounds to nodes?

I would be happy about any help, especially for my first problem :)
 

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PilzAdam
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by PilzAdam » Sat Jun 08, 2013 21:48

FosJonas wrote:Hello,

Finally ive updated Minetest from Version 0.44 to 0.47, but now ive got some problems:

First im a little bit confused about how to use texturepacks now, it seems like mods with textures dont overwrite the default textures anymore while new textures (which arent used by default) still work.

Secoundly the default.sound function for Nodes doesnt exist anymore, is there now another way to give sounds to nodes?

I would be happy about any help, especially for my first problem :)

The sound functions still exist. The init.lua loads a file called functions.lua in default, wich contains the functions.
 

FosJonas
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Posts: 10
Joined: Thu Aug 23, 2012 12:44

by FosJonas » Sun Jun 09, 2013 13:19

Ah thank you, now ive got it.

I also found out that there is now a new Texture folder for the Textures, after copy my Texturepack to there it worked :)
 


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