PilzAdam wrote:http://dev.minetest.net/Terminology
Its just a term from development. A "node" is a single 1m³ cube in the world, while "block" or "mapblock" is a cube of 16x16x16 nodes.
The map generator generates 5x5x5 mapblocks at once, wich can be called a "chunk".
-snip-
Menche wrote:...why? Individual cubes are called "nodes" nearly everywhere, including the api and the source. Renaming them would be a lot of work, and just calling them "blocks" would cause lots of confusion.
It is sort of confusing how that wiki page is named "Blocks" and then explains that they are called "nodes". IMO the title should be changed to "Nodes".
PilzAdam wrote:Note that the item descriptions use the word "Block", so its abolutely not wrong to call nodes "blocks" (if you are not talking about code).
BlockMen wrote:So we should make a clear terminology:
Nodes == Blocks
Mapblock(s) != block(s)
and keep the Blocks as synonym for Nodes
PilzAdam wrote:BlockMen wrote:So we should make a clear terminology:
Nodes == Blocks
Mapblock(s) != block(s)
and keep the Blocks as synonym for Nodes
No, I disagree on this. Blocks and Mapblocks are synonym in the code. As I said, the "user" terminology differs slightly from the "developers" terminology. There is nothing bad about that.
BlockMen wrote:PilzAdam wrote:BlockMen wrote:So we should make a clear terminology:
Nodes == Blocks
Mapblock(s) != block(s)
and keep the Blocks as synonym for Nodes
No, I disagree on this. Blocks and Mapblocks are synonym in the code. As I said, the "user" terminology differs slightly from the "developers" terminology. There is nothing bad about that.
Ofc it can differ and no one minds if developers talking with each other about mapblocks when they call them just blocks. But for "official" communication it should be blocks (= nodes) and mapblocks. These 3 letters (map) more would make it clear for everyone!
mauvebic wrote:By that logic everything should be named for it's minecraft equivalent since it came first. When you're done updating all the wikis and docs you could even drop minetest entirely and call it minecraft-oss, with the slogan "we craft obsidian differently" :p
BlockMen wrote:The aim is to stop senseless renaming from "blocks" to "nodes"
mauvebic wrote:BlockMen wrote:The aim is to stop senseless renaming from "blocks" to "nodes"
you'd need a time machine, the name was chosen a long time ago :/ What would be the benefit of renaming it now?
mauvebic wrote:Well no one's forcing any differences right now, you're the only one stressing the fact that it is different, and that it should be fixed. But it's still change for change's sake, and it's probably going to cause more trouble than it's worth :p
BlockMen wrote:Lol. You are hilarious. You are calling the revert of a senseless change the "change for change's sake" and claiming "probably trouble" that actually you are creating.
BlockMen wrote:And most important: Why do you post here? I thought you left Minetest because everyone is so bad here and you are the poor victim...
BlockMen wrote:So show a bit more backbone and stay away!
BlockMen wrote:Lol. You are hilarious. You are calling the revert of a senseless change the "change for change's sake" and claiming "probably trouble" that actually you are creating
mauvebic wrote:Your idea is simply pointless, it doesn't add anything, it only fixes a problem in your head.
BlockMen wrote:And most important: Why do you post here? I thought you left Minetest because everyone is so bad here and you are the poor victim...
BlockMen wrote:So show a bit more backbone and stay away!
mauvebic wrote:...
Menche wrote:BlockMen wrote:Lol. You are hilarious. You are calling the revert of a senseless change the "change for change's sake" and claiming "probably trouble" that actually you are creating
Uh. Senseless change? Individual cubes have been called "nodes" forever and ever.
BlockMen wrote:The renaming from "blocks" to "nodes" was on 15:02, 1 May 2013 (http://wiki.minetest.com/index.php?title=Blocks&action=history).
BlockMen wrote:The renaming from "blocks" to "nodes" was on 15:02, 1 May 2013 (http://wiki.minetest.com/index.php?title=Blocks&action=history).
Menche wrote:BlockMen wrote:The renaming from "blocks" to "nodes" was on 15:02, 1 May 2013 (http://wiki.minetest.com/index.php?title=Blocks&action=history).
On the wiki, yes. But the code has called them "nodes" for years.
Menche wrote:So he didn't feel like posting here for a while; that means he can't come back?
Blockmen wrote:It just makes no sense to me to call everything "nodes"
Change for the sake of change is bad.
kaeza wrote:Renaming, for example, register_node to register_block will carry big problems. You would have to change every instance of every single mod in existence.
Me neither. BlockMen, whether you like it or not, if we change it to "minetest.register_block" and every other instance of "block" every single mod ever made(every one that uses a function with the term "node" in it that is) would be broken. You can call "nodes" blocks and "mapblocks" chunks, but it is not being changed in the actual lua api. I personally don't care what you want to call them, as long as it makes sense. :Pmauvebic wrote:kaeza wrote:Renaming, for example, register_node to register_block will carry big problems. You would have to change every instance of every single mod in existence.
I cant picture nodeboxes being renamed to blockboxes :/
BlockMen wrote:So this hole discusion is goin in a complete wrong direction atm...
PilzAdam wrote:BlockMen wrote:So this hole discusion is goin in a complete wrong direction atm...
Yes, trolls tend to do that...
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