Minetest Warfare (A Server Idea.)

kahrl
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by kahrl » Fri Feb 03, 2012 11:51

Hiding the player name when holding the sneak key sounds, again, copied from minecraft... How about a different approach: Make it possible to craft an "invisibility cloak" (or the science fiction / steampunk / whatever equivalent of that) and allow equipping it -- this would require armor slots in the inventory, of course. And whenever you move around with the cloak equipped, it gets slowly damaged over time. I'm not exactly sure if it should make you completely invisible (might be overpowered) or just hide the name above your head.
 

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neko259
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by neko259 » Fri Feb 03, 2012 12:01

kahrl wrote:Hiding the player name when holding the sneak key sounds, again, copied from minecraft... How about a different approach: Make it possible to craft an "invisibility cloak" (or the science fiction / steampunk / whatever equivalent of that) and allow equipping it -- this would require armor slots in the inventory, of course. And whenever you move around with the cloak equipped, it gets slowly damaged over time. I'm not exactly sure if it should make you completely invisible (might be overpowered) or just hide the name above your head.

It's better to change player nick size depending on the distance. Yes, it's copied from minecraft, but it's realistic. Or just don't show the nick of the player you don't see (far away or behind the wall).
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kahrl
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by kahrl » Fri Feb 03, 2012 12:06

There is actually an option you can set in the server config so far away players are invisible: unlimited_player_transfer_distance = false. But it's still visible through walls.
 

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neko259
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by neko259 » Fri Feb 03, 2012 12:09

kahrl wrote:There is actually an option you can set in the server config so far away players are invisible: unlimited_player_transfer_distance = false. But it's still visible through walls.

I set it to false already, but I see players from far away. Maybe it's a limited distance :)
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bwog
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by bwog » Fri Feb 03, 2012 15:42

I'd play on this server if/when it's up and everything is in place. (Like disabling free move)
 

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