Mito551 wrote:13:07:43: ERROR[main]: ========== ERROR FROM LUA ===========
13:07:43: ERROR[main]: Failed to load and run script from
13:07:43: ERROR[main]: E:\Dropbox\minetest-0.4.4-win32\bin\..\games\dwarves\mods\specialties\init.lua:
13:07:43: ERROR[main]: .....\games\dwarves\mods\specialties/externalmodify.lua:9: attempt to concatenate local 'technic' (a nil value)
13:07:43: ERROR[main]: stack traceback:
13:07:43: ERROR[main]: .....\games\dwarves\mods\specialties/externalmodify.lua:9: in main chunk
13:07:43: ERROR[main]: [C]: in function 'dofile'
13:07:43: ERROR[main]: ...win32\bin\..\games\dwarves\mods\specialties\init.lua:5: in main chunk
13:07:43: ERROR[main]: =======END OF ERROR FROM LUA ========
Worked on the issue for a while and finally got it resolved. The first issue was really simple just a small condition fix. The real issue was handling node drops when it doesn't know which player did it. I finally got it fixed so if you disable item drops it will add them to your inventory like normal. Also a few other fixes.