Hello,
I have some idea for maps, but for that I need to know how to generate a map that has "dirt" nodes underground.
Thank you
env:add_node(pos, node)
if math.random() < 0.75 then env:add_node(pos, node) end
minetest.register_ore({
ore_type = "scatter",
ore = "default:dirt",
wherein = "default:stone",
clust_scarcity = 8*8*8,
clust_num_ores = 100,
-- ^ Number of ores in a cluster
clust_size = 5,
height_min = -31000,
height_max = 0,
})
Hybrid Dog wrote:Dirt as ore is already default. I saw it very often.
Zeg9 wrote:Untested.Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
minetest.register_ore({
ore_type = "scatter",
ore = "default:dirt",
wherein = "default:stone",
clust_scarcity = 8*8*8,
clust_num_ores = 100,
-- ^ Number of ores in a cluster
clust_size = 5,
height_min = -31000,
height_max = 0,
})
Users browsing this forum: No registered users and 1 guest