Dear Minetest-community,
we (a friend of mine and myself) have started playing 3 mounts ago, since we searched for an alternative for Minecraft.
Also I had some LUA experience with the löve engine and that the core of the game is coded in Ceeplusplus was promising.
After recovering from the shock caused by the low amount of content delivered with the standard game. It was funny to collect the mods for the best play experience.
Seeing the endless possibilities of modding, the quick development iteration(/recursions?), the active community and the lightweight server and client side which must convince everyone.
This core game allows the fast and fun development of great and cool, nearly cheat proof games. Things missing in Minecraft. Minecraft maybe is portable, but Minetest is easy to port.
A way better way of handling the issues of clients of different OSes. Sadly the Linux packages in many distributions are outdated or not in the reprository (like for Redhat/CentOS), but i don`t blame you.
I plan to setup an Minetest-server for about 200 people, expecting 28 - 50 active players and host events on a regular bases, but the server is invited-only and i will not publish it, before i get hacks like the Ramdisk working and other stuff working, so don`t push. Since i have some expertise at blendering, Digital Painting, Programming, Block Building and Texturing, i may publish some resources or little mods under a friendly license. But do not expect anything big soon.
I have some spare time in the next months, i am going to grok the APIs abit, expect me in IRC someday.
I hope for a nice, warm welcome. If that's Case, expect some weird ideas from me,
Wintermute