Chart Setup

FicsrealZ
Member
 
Posts: 13
Joined: Mon Sep 05, 2016 06:07

Chart Setup

by FicsrealZ » Wed Sep 14, 2016 09:38

Translation by Google*
There were some questions on the card account.
POSCO in the configuration result has not given.
1) How to limit the size of the map for all kordinaty. (Prevent installation of units at a certain height) (Set indestructible unit at a certain depth)
2) Where the script geniratora world?
3) Is there a simple fashion changing map. Looking for educational purposes.
 

FicsrealZ
Member
 
Posts: 13
Joined: Mon Sep 05, 2016 06:07

Re: Chart Setup

by FicsrealZ » Wed Sep 14, 2016 09:53

I wanted to clarify further.
As mintest ship blocks?
In maynkrafte he loads the chunks of their limited width and maximum height.
Image
Because of these cards sizes, as implemented in mintest?
 

FicsrealZ
Member
 
Posts: 13
Joined: Mon Sep 05, 2016 06:07

Re: Chart Setup

by FicsrealZ » Thu Sep 15, 2016 10:06

I do not correctly describe the issue?
Or you do not have the opportunity to respond?
 

twoelk
Member
 
Posts: 1092
Joined: Fri Apr 19, 2013 16:19

Re: Chart Setup

by twoelk » Thu Sep 15, 2016 11:44

indeed your wording is difficult to understand. some words seem wrong.

to limit the space the players can visit you can do this:
minetest.conf.example at line1055 wrote:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
#    Where the map generator stops.
#    Please note:
#    -    Limited to 31000 (setting above has no effect)
#    -    The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).
#    -    Those groups have an offset of -32, -32 nodes from the origin.
#    -    Only groups which are within the map_generation_limit are generated
#    type: int min: 0 max: 31000
# map_generation_limit = 31000

so adding this to the mintest.conf file in your minetest/ root directory
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
map_generation_limit = 1000
will give you a map generated until a little less than 1000 nodes =1000meter = 1 kilometer from center (0,0,0).
So a cube some 2km wide
and 2km high (1km into sky and 1km into ground)

In minetest a node describes an cubic area of 1x1x1 meter.
A block (MapBlock) is a cube of 16x16x16 nodes
A mapchunk is 5x5x5 blocks = 80x80x80 nodes
This is different to MineCraft !
read more here:
http://dev.minetest.net/Basic_data_structures

you can use mods to make your players stay in an area like:
Stay Inside
or
World Edge

You can use mods to define layers of your map:
superflat
or
flatgen
or use
realterain
to create a custom map
Minetest has no map designing software as such.
There are different types of map generator though and some mods generate maps of their own.

look here for information about the coordinate system:
http://dev.minetest.net/vector

please also study the Wiki at http://wiki.minetest.net/ (or here if I guess correctly) and http://dev.minetest.net/
 


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