[0.4.4] World of Asgar - PVP - Medieval - Magic - Economy

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

[0.4.4] World of Asgar - PVP - Medieval - Magic - Economy

by Phirebolter » Fri Sep 14, 2012 05:24

Phirebolter's new (and first) server.

Warnings:
I don't have a static IPv4 address, which means it might change and you might not be able to connect to the server till I change the IPv4 I use for port forwarding.

Edit: Got a new and fast internet connection, should be able to host well.

Griefing is allowed outside of the main town, so if you wanna build, might wanna build in a place where nobody will find it.

GRIEFING INSIDE THE MAIN TOWN IS ABSOLUTELY -NOT- TOLERATED, IF YOU DO, YOU WILL BE IP BANNED FROM -ALL- OF MY SERVERS.
------------

Welcome to the World of Asgar, a PVP server still in building and development, free pvp world, medieval styled, magic, and even a economy.

You will spawn south of the main town (pass over giant lava mountain and keep going to get to the main town), which yes, you can be killed there, however I am gonna make some people guards for the main town, they will be equipped with magic gear to guard the town, but even so, you can still freely kill anywhere.

Mods:
spells (by me, not yet done or published)
money2 (edited by Bad_Command_, made by kotolegokot)
vendor (by Bad_Command_, http://minetest.net/forum/viewtopic.php?id=3039)
worldedit (by sfan5, http://minetest.net/forum/viewtopic.php?id=572)
bones (by Bad_Command_)
worldtime (by Bad_Command_)
traps (by rubenwardy)
(Notice: Very outdated, not sure if these will even work on 0.4.4)

Request new mods on the thread.

Admins (4 max):
Me (Phirebolter/Firebolter).
-Need some. Only server frequents can be admin.

Admins can use:
privs (abuse this and you get ip banned in the server)
fly (not to kill people)
fast (not to kill people)
give (only to yourself)

Guards (Max 5)
-Need some. Only server frequents can be admin.

Guards can use..
basic_privs (only to revoke griefers)
fly (only to kill people in the city who are attacking others.)
fast (only to kill people in the city who are attacking others.)
------------

Post here if you want to be a admin or have interaction or other privs, tell me your ingame name on my server.

V.0.4.4

Uptime: (normally) 3:00 PM CST - 12:00 AM CST.
Uptime: (sometimes) 10:00 AM CST - 1/2:00 PM CST.

IP: 98.81.13.54
Last edited by Phirebolter on Mon Feb 18, 2013 07:38, edited 1 time in total.
 

TheLoLMan
Member
 
Posts: 190
Joined: Sat Jun 16, 2012 13:43

by TheLoLMan » Fri Sep 14, 2012 14:38

Version
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Fri Sep 14, 2012 15:02

0.4.1

Edit:
0.4.4
Last edited by Phirebolter on Mon Feb 18, 2013 07:38, edited 1 time in total.
 

User avatar
sfan5
Member
 
Posts: 3636
Joined: Wed Aug 24, 2011 09:44
GitHub: sfan5
IRC: sfan5

by sfan5 » Fri Sep 14, 2012 15:38

Nice Server, I could provide a Server with (hopefully) almost 24/7 Uptime
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Fri Sep 14, 2012 16:08

Thanks, and that would be great if you could.
 

User avatar
rubenwardy
Member
 
Posts: 4500
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

by rubenwardy » Fri Sep 14, 2012 16:33

Cool!

You should add my traps mod and...

(Spoiler)
My medieval extention for the food mod when it comes out



Can i have interact?
Last edited by rubenwardy on Fri Sep 14, 2012 16:36, edited 1 time in total.
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Fri Sep 14, 2012 17:42

I'll be adding your traps mod and the food mod when you make the extension, and I'm gonna add some medieval looking stuff to my mod.
 

User avatar
rubenwardy
Member
 
Posts: 4500
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

by rubenwardy » Fri Sep 14, 2012 18:24

Phirebolter wrote:I'll be adding your traps mod and the food mod when you make the extension, and I'm gonna add some medieval looking stuff to my mod.


Wait an hour for the next version of the traps mod :)
 

User avatar
rubenwardy
Member
 
Posts: 4500
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

by rubenwardy » Fri Sep 14, 2012 19:00

A new version of the traps mod has been released
 

Razor
Member
 
Posts: 99
Joined: Mon Aug 13, 2012 06:23

by Razor » Fri Sep 14, 2012 19:32

Can i be admin please?
 

User avatar
madchicken13
Member
 
Posts: 741
Joined: Mon Jun 11, 2012 00:41

by madchicken13 » Fri Sep 14, 2012 20:24

Phirebolter wrote:...V.0.4.1...


Can you update to Minetest 0.4.3 :)
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Fri Sep 14, 2012 21:07

My mods don't work on anything higher than 0.4.1, that's mainly why I didn't upgrade.
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Fri Sep 14, 2012 21:30

Server crashed.. up in a few mins.
 

Razor
Member
 
Posts: 99
Joined: Mon Aug 13, 2012 06:23

by Razor » Fri Sep 14, 2012 21:31

Phire, Jango killed me inside the town with arrows
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Fri Sep 14, 2012 21:32

The same mod he used to kill you also coincidentally crashed the server..

Edit:
Server is back up.
Last edited by Phirebolter on Fri Sep 14, 2012 21:35, edited 1 time in total.
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Sat Sep 15, 2012 00:18

Server closed early, might be back up in about a hour.
 

joseht123
Member
 
Posts: 29
Joined: Mon Jul 09, 2012 01:13

by joseht123 » Sat Sep 15, 2012 01:06

can i be a moderator please
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Sat Sep 15, 2012 03:16

We already hit the max number of admins, you can however be a guard though.
 

JangoFett154
Member
 
Posts: 27
Joined: Sat Aug 18, 2012 18:23

by JangoFett154 » Sat Sep 15, 2012 03:24

can you make it 24/7?
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Sat Sep 15, 2012 03:38

I tried but when I did I couldn't connect to the server that I made.

Edit:
Server is opening for the rest of the night.
Last edited by Phirebolter on Sat Sep 15, 2012 03:38, edited 1 time in total.
 

User avatar
Phitherek_
Member
 
Posts: 112
Joined: Thu Aug 23, 2012 16:17

by Phitherek_ » Sat Sep 15, 2012 09:32

Phirebolter wrote:Warnings:
I don't have a static IPv4 address, which means it might change and you might not be able to connect to the server till I change the IPv4 I use for port forwarding.


There is a great thing called DynDNS...
---
Posted by Phitherek_
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Sat Sep 15, 2012 21:14

Server is back up.

Edit:
Server is closed until further notice for mod updates.
Last edited by Phirebolter on Sat Sep 15, 2012 22:45, edited 1 time in total.
 

User avatar
rubenwardy
Member
 
Posts: 4500
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

by rubenwardy » Sun Sep 30, 2012 14:53

Is the server up again?
 

kronos
Member
 
Posts: 38
Joined: Thu Aug 30, 2012 18:24

by kronos » Tue Oct 02, 2012 16:34

when server is back up i would like privs and to be a guard
my name is kronos
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Tue Oct 02, 2012 21:26

Server will be back up this month with alot of updates to the spells mod.
 

User avatar
Clone1625
Member
 
Posts: 45
Joined: Sun Oct 21, 2012 19:00

by Clone1625 » Wed Nov 14, 2012 01:28

Phirebolter wrote:.4.1


wil this work with 0.4.3? k i saw post abut your mods, are you able to update the mods or remake them to 0.4.3?
Last edited by Clone1625 on Wed Nov 14, 2012 01:39, edited 1 time in total.
CAN I HAZ DIAMONDZZZZZZZ??
 

Phirebolter
Member
 
Posts: 24
Joined: Sat Sep 01, 2012 00:20

by Phirebolter » Mon Feb 18, 2013 07:36

Finally back. Kind of forgot about this game altogether. Gonna re-open the server soon.

Any coding changes needed from 0.4.1 to 0.4.4?
 


Return to Minetest Servers

Who is online

Users browsing this forum: No registered users and 20 guests

cron