lag lag lag... 64 bit?

zGiulio
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lag lag lag... 64 bit?

by zGiulio » Fri Oct 26, 2012 14:04

hi, I play with a pc 64 bit, and this game lag very much... I have tested the first version of minetest and it doesn't lag for nothing... exist a 64 bit version of this game? can u halp me for remoove the lag? thanks and sorry for my english, I'm italian :)
 

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PilzAdam
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by PilzAdam » Fri Oct 26, 2012 14:13

There is no 64 bit version. To reduce lag try playing on a server. If the graphics are the problem you maybe have to remove some mods or use a texture pack with a low resolution.
 

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Calinou
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by Calinou » Fri Oct 26, 2012 17:08

64 bit wouldn't really help (a bit); you can compile a 64 bit build yourself, this is easy on GNU/Linux but it's really tricky on Windows.
 

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by Ragnar » Sat Oct 27, 2012 19:24

Calinou wrote:64 bit wouldn't really help (a bit); you can compile a 64 bit build yourself, this is easy on GNU/Linux but it's really tricky on Windows.

Are you saying that its easier to code and make games as well on GNU/Linux?
Cause if it is, then i really consider installing linux :D
Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?
 

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Calinou
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by Calinou » Sun Oct 28, 2012 08:16

Really, it is. With almost any GNU/Linux distribution you don't have to browse the web around to get dependencies required to compile Minetest; there's a package manager which allows you to get these easily by typing one command (this can be done through GUIs too). 8)
 

Dragonop
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by Dragonop » Sun Oct 28, 2012 20:34

try to divide every single pixel in 4 from the textures
It's "Drag" for the friends.

Sorry I haven't been online as much lately, I'm real busy.
https://forum.minetest.net/download/file.php?id=4472
 

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GloopMaster
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by GloopMaster » Mon Oct 29, 2012 00:45

Ragnar wrote:
Calinou wrote:64 bit wouldn't really help (a bit); you can compile a 64 bit build yourself, this is easy on GNU/Linux but it's really tricky on Windows.

Are you saying that its easier to code and make games as well on GNU/Linux?
Cause if it is, then i really consider installing linux :D


no, he just hates windows.

although, in windows 8, it -is- impossible; software cant run without a liscence. (if i understand correctly.)
Meow.

That is all.
 

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RealBadAngel
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by RealBadAngel » Wed Oct 31, 2012 15:21

GloopMaster wrote:
Ragnar wrote:
Calinou wrote:64 bit wouldn't really help (a bit); you can compile a 64 bit build yourself, this is easy on GNU/Linux but it's really tricky on Windows.

Are you saying that its easier to code and make games as well on GNU/Linux?
Cause if it is, then i really consider installing linux :D


no, he just hates windows.

although, in windows 8, it -is- impossible; software cant run without a liscence. (if i understand correctly.)


another reason to stop using this shit :)
 

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Calinou
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by Calinou » Wed Oct 31, 2012 18:19

GloopMaster wrote:although, in windows 8, it -is- impossible; software cant run without a liscence. (if i understand correctly.)


Nope, it works fine.
 

CrafterZ123
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by CrafterZ123 » Sat Jul 06, 2013 02:49

I hate the game it always lags but when I look up to the sky its not laggy.
Does anyone have a solution?
Im running on Windows 7 Proffesional
 

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sfan5
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by sfan5 » Sat Jul 06, 2013 06:07

CrafterZ123 wrote:I hate the game it always lags but when I look up to the sky its not laggy.
Does anyone have a solution?
Im running on Windows 7 Proffesional

Many graphics cards don't work so good if you look at many transparent materials.
(like many Trees, etc.)
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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kaeza
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by kaeza » Sat Jul 06, 2013 07:00

Try disabling all the "nice" graphics options like Shaders, Facy trees, smooth lighting, etc.
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by Inocudom » Sat Jul 06, 2013 20:12

I think it would help if there was an option (or a mod) that caused leaves to be given the plantlike drawing type (they are just leaves, after all.)
 


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