Sky and inventory texture problems

jimage
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Sky and inventory texture problems

by jimage » Thu Dec 12, 2013 09:06

The sky is black during the day and the inventory items are very dark and kind of transparent looking. Sun, moon and stars work correctly, just the day time sky isn't rendering correctly

Image

The hardware is Pentium 4 2GHz with an Intel 82845G internal graphics running Debian Testing and version 2.21.15 of the Intel i8xx/i9xx driver. Minetest version 0.4.6, but also had the same problem with 0.4.8.

Everything else runs fine with all graphics settings disabled. Also works with 3D clouds, fancy trees and smooth lighting enabled. Other settings are either slow or cause other problems, but that is to be expected. Tried enable_texture_atlas = false as suggested for another inventory issue, but the problem persists.
 

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Calinou
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by Calinou » Thu Dec 12, 2013 10:42

Try using fullscreen = 1, screenW = <screen width in pixels> and screenH = <screen height in pixels> in minetest.conf.

Note that your hardware is pretty old though and there's probably nothing that can be done about it...
 

jimage
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by jimage » Thu Dec 12, 2013 10:59

Alas, full screen didn't fix either problem.

I have had the game running on this hardware with a different Debian Testing based distribution (antiX) a few weeks ago without this problem. I'm now running Sparky Linux. Perhaps it is a slightly different version of the driver/OpenGL/etc. I'll try down/upgrading some packages and seeing if that fixes anything.
 


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