The mods have their own textures folder. minetest/textures is for texture packs.freejack wrote:Thank you Tpywo, you are very helpful in this situation. I noticed the dependancies and tried finding them. Some of them go to 404 errors, or at least did for me. I looked for Habitat. I turned the streets stuff off. I also was wondering to activate a mod do you have to start the gui to add them or does the server on start up add them to world.mt ? I noticed the - in the names causing mod errors so i renamed them. There are a few that still crash like awards, weather, random messages, which crash upon execution. The other crash upon server startup like areas, minetest tweaks, ServerExtended, & no_guests. Do textures need to be in the textures folder or the mod folder in their own textures folder?
freejack wrote:I also found out why there are so many iisues with mods in Linux. When you give an absolute path in linux you Can NOT give it in lower case and then Cap the file names.
Calinou wrote:freejack wrote:I also found out why there are so many iisues with mods in Linux. When you give an absolute path in linux you Can NOT give it in lower case and then Cap the file names.
Any path is case-sensitive on UNIX-like systems (GNU/Linux, OS X, *BSD...).
freejack wrote:This is getting crazy did a reboot and now my trees have unknown textures. didn't change any mods that deal with any plants or trees.
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